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Unity 2.5

Formerly Mac-based development tool now works with Windows too.

San Francisco, CA. March 18, 2009. Unity Technologies, the provider of the revolutionary Unity development platform which enables console-quality games for the Web, the iPhone and the Nintendo Wii, today announced the availability of Unity 2.5 for Windows. For the first time Unity 2.5 enables our tools to be used for development under Windows Vista, XP and 2000 with 100% feature parity and interoperability with Mac OS X.

The Unity 2.5 development tool has been rebuilt to look, feel and function identically on both operating systems, each running the same underlying engine. The best part? Unity on either platform can build games for either platform - cross-platform development in the truest sense.

David Helgason, CEO of Unity Technologies said, "Starting today, Windows users can finally get their hands on our baby that has been generating an incredible amount of excitement. Unity has been used to create dozens of hit games and is already being used by thousands of developers on the Mac, and we have huge expectations of how far we and our community can go."

Major updates in Unity 2.5 include:

Even easier-to-use tools allowing you to rapidly play, test and improve your work A gorgeous tabbed interface Precise navigation and placement of tools - new flythrough controls and a newly designed rotation tool Information at a glance - detailed rendering stats of meshes; waveforms of audio clips; model file previews and much, much more Drag and drop 3ds Max support in addition to existing support for Maya, Blender and all other 3D apps Completely extensible toolset The Unity tools have been hailed as revolutionary for democratizing game development, in that the same platform is being used by the big players like EA, Cartoon Network, and Funcom, as well as thousands of indie developers, startups, hobbyists and students. Hundreds of commercial games have been developed with Unity, and more are launched every day.

Unity 2.5 will be on show at the Game Developers Conference in San Francisco from 23-27th March 2009. Stop by booth #5110 for a chat and full demonstration.

More information: http://unity3d.com

For more information please contact: Alison Beasley, Lincoln Beasley PR.

M: + 44 (0) 7966 449130  E: Alison@lincolnbeasley.co.uk

About Unity

Since its launch in 2005, Unity has enabled game developers of all sizes to get their game made faster and more efficiently across a variety of platforms. The Unity engine is platform agnostic and significantly expands the reach for developers. As a fully supported deployment platform, developers can now use Unity to drive development of the best games on iPhone, Mac and PCs.  www.unity3d.com

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