loot crates
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EA loses minor FIFA loot box legal case in Austria
The publisher won't appeal the court's decision as it's non-binding
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New loot box transparency guidance in the UK – is it game-changing?
Fieldfisher goes through the new guidance's requirements, and what it means for game businesses in practice
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UKIE publishes new guidance for paid loot boxes
The 11 principles aim to restrict loot boxes for under-18s and provide transparent information for players
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Dutch government seeks to ban loot boxes
The confirmation comes a day after the minister of economic and climate policy's call to action
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Australian officials issue new recommendations to combat online gambling
New report says algorithmic loot box features should be disabled as a default setting with a player opt-in option
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Australia proposes labeling games with loot boxes M for 15 and over
Officials said the changes are to "protect those most vulnerable in our community from gambling harms"
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Canada Judge rejects unlawful gambling accusation in EA loot box lawsuit
But the court rules that the class action claim may proceed based on the prospect of ‘deceptive practices’
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Austrian court rules that FIFA loot boxes violate gambling laws
But Sony still able to appeal after being ordered to refund PlayStation users who sued over Ultimate Team
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European Parliament votes to take action against loot boxes, gaming addiction, gold farming and more
Commission will also set up a European Video Game Strategy to grow industry and a European video game award
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USK adds loot boxes and online risks to age ratings
German ratings board expands labels to provide more information on potential risks to minors
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Exploring Finland's proposed loot box regulation
We look into the implications of a bill that could classify loot boxes as gambling, and what it could mean for the Finnish games industry
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Supercell removes loot boxes from Brawl Stars
Mobile studio opting for "deterministic rewards" going forward
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Nintendo removing Mario Kart Tour loot boxes in October
Mobile game will replace randomised rewards with a rotating item shop
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Defining limits for loot boxes: "We need to understand the pressures we're putting into games"
In a Devcom talk, Celia Hodent called on the industry to better reflect on the potential effects of loot boxes
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Study finds that Belgium's loot box ban isn't being enforced
Report says that 82% of the highest grossing iPhone games generated revenue through randomized monetization