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Diablo 4 made over $666 million in global sell-through in five days | News-in-brief
The title is the best-selling opening in Blizzard’s history following its launch on June 6
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In defence of the cosmetic whales | Opinion
Expensive in-game cosmetic items are a contentious issue that many developers tiptoe around – but this is the most balanced and palatable option for a modern business model
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Blizzard confirms no loot boxes in Diablo IV
In-game cosmetics are for aesthetic purposes only, premium battle pass will offer no "pay-for-power" boosts
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Activision wants all Blizzard Albany employees working on Diablo to vote on unionisation
If labour board approves, it would expand voting pool beyond original 20 QA testers pushing for union
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