Boolat Games is glad to announce Topatoi: The Pillar of Skies, the second episode of Topatoi, puzzle-oriented PlayStation 3/PSN platformer, released earlier this year.
The world of Topatoi: The Pillar of Skies is absolutely different and a little bit darker in tone from what we've experienced in the first episode, The Great Tree Story. Check out the screenshots, with all that cliffs and machinery. First of all, Topatoi: The Pillar of Skies offers the set of new environment, new enemies and new gameplay experience. The latter will feature light as one of the main gameplay elements, which makes sense since the world of The Pillar of Skies is dark and Topatoi is a puzzle-platformer game.
Topatoi: The Pillar of Skies is longer than Topatoi: The Great Tree Story, with estimated 10+ hours of gameplay and 10 bonus levels for the Arcade Mode.
We also must mention, that starting December 10 demo version of Topatoi is available worldwide. So if you're not familiar with the game, you can try it, while we're finishing The Pillar of Skies.
Topatoi is a game that sticks to old school traditions of the puzzler platformers, including emphasis on the original concepts and unique immersive gameplay. In short, the core of Topatoi's gameplay is based on the fact that player controls a small explorer vehicle that works like a spinning top. So the spin needs to be controlled carefully, as it affects the device's movement and behaviour.
Topatoi: The Pillar of Skies is currently slated for an early 2010 release, possibly January or February. More details will follow, so stay tuned for the updates. Check the official website at http://www.topatoi.com for more information, including screenshots, in-game videos and trailers. You also can track Topatoi on Facebook via game's group: http://www.facebook.com/pages/topatoi/126692335188?v
Boolat is a game development company formed in 2001 and located in Donetsk, East Ukraine. Along with the production of own titles (5 projects shipped to date), it is also one of the leading localization teams in ex-USSR with more than 100 completed projects to date and a well-established outsourcing studio.
Today Boolat is experiencing rapid growth and expanding its structure. After releasing few PC projects, the company decided to move to console development, becoming the first East European developer of the PSN-oriented PlayStation 3 title. Boolat also shifted its interest from traditional means of distribution to digital downloads, which currently is the main focus of the company.
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