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'Simulated industry environment' for Birmingham City University course

Gamer Camp: Nano promises mentoring from Rare, SEGA and Codemasters staff

Birmingham City University will soon be closing applications for Gamer Camp: Nano, a training programme for prospective games industry artists and programmers.

The 12-person course runs for four weeks during November and December, and promises 'a simulated, real-world training environment.'

"The Gamer Camp programme is designed to provide graduates with a unique opportunity to get real 'hands on' experience of developing video games in a 'simulated' industry environment," said course head Guy Wilday, former studio director at SEGA Racing Studio.

"After a week of intensive tuition the Nano course delegates are divided into teams which will then go onto develop unique iPhone games under the guidance and instruction of key industry figures.

"At the end of the course, the games are then submitted to the App Store for approval and availability worldwide."

Also slated to provide mentoring on the course are staff from Blitz, Rare and Codemasters.

Applications for Gamer Camp: Nano close on October 8, and can be made here.

The course costs £500, and requires pre-existent programming or digital art skills.

It will be followed in 2011 by Gamer Camp: Mini and Gamer Camp: Pro, which focus on hands-on PSP and Xbox 360/PS3 development over 3 months and nine months respectively.

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Alec Meer: A 10-year veteran of scribbling about video games, Alec primarily writes for Rock, Paper, Shotgun, but given any opportunity he will escape his keyboard and mouse ghetto to write about any and all formats.
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