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Shadowrun developer closes doors

Shadowrun developer FASA Studio has officially closed, after months of rumours.

Shadowrun developer FASA Studio has officially closed, after months of rumours.

The team worked on Shadowrun, the first cross platform game for Xbox 360 and Windows Vista, released earlier this year.

"It is my sad duty to announce that FASA Studio has officially closed its doors," said Mitch Gitelman, studio manager, via the developers community forums.

"Today was the official last day of employment for those of us who had not moved on to other positions within Microsoft Game Studios. While the rumours have been circulating forever, we chose to wait on an official announcement because we didnât want peopleâs attention distracted from our last product, Shadowrun, a game we love," he said.

According to Gitelman the team knew the studio was to wind down operations, but it continued to support Shadowrun with three updates before making the closure public.

"I am pleased that about half of us have found great positions elsewhere in MGS and Microsoft where they can share their experience and passion with the great people there," said Gitelman.

"I'm saying goodbye to you on behalf of a group of talented and dedicated professionals who busted their humps for the love of the game. I am proud to have worked with and represented them to you and know that wherever they go, they will continue to kick ass," he told the community.

FASA studio was also responsible for Xbox titles Mech Assault and Crimson Skies: High Road to Revenge.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.