Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Runes of Magic

No more getting stuck in a career rut thanks to new dual class system.

Berlin, 2008/07/29: Having just being announced a few weeks ago, Runes of Magic has already caused some buzz with some very interesting RPG features. One of these will be the highly interesting dual class system of the upcoming fantasy online role-playing game.

Basically, players can choose from six main classes when starting into a new online career. According to individual preferences, they can select to play a warrior, ranger, cleric, knight, mage or a rogue (details for the classes can be found on the official website: http://www.runesofmagic.com/en/content,3,classes.html). New classes will follow with future updates. All classes in Runes of Magic dispose of an individual skill set that allow impressive combo attacks in cooperation with other players. When a character reaches level 10, the player can select a secondary class, which augments the possible class combinations up to 30 individual combination types. Hence the dual class system of Runes of Magic functions like two characters in one and offers a lot of interesting tactical choices about how to approach the multiple challenges waiting in the game world Taborea.

Following information about the dual class system and pre-registering for the beta on http://www.runesofmagic.com/en/content,37.html.

Generally, all classes in Runes of Magic can serve as a primary or secondary class. To switch between them, players have to visit a special class trainer e.g. in the town of Varanas located in the starting region. At any time players have full access to the complete level-based skill set of their active primary class. Simultaneously only the "non-specific" skills of their secondary class are available. But the character attributes of the secondary class add up to those of their primary class with 10 percent of their actual value. Contrary, all experience, attribute and talent points gathered from the online adventures accumulate exclusively to the active primary class. Therefore, only the primary skills of the main class can be upgraded by distribution of talent points. In any case, the level of the secondary class can not surmount the level of the primary profession. To level up their secondary class, players have to register it as their primary class with any class trainer. To start a new apprenticeship, they can use a scroll they get from their first visit at the beginning of the game to teleport to the region where they can level up their second class.

Using the dual class system of Runes of Magic wisely, players can build up their characters as multi-functional all-rounders. With a scout as secondary class, characters can use bows for example. With rogues as secondary they can use projectile weapons, warriors will give you axes. Combinations like melee fighters enhanced with several range combat skills as well as clerics that fight with axes become possible. The range of possibilities gives solo and group players many interesting tactical choices for PvE. RPG players will love the broad spectrum for character interpretation.

The skills of the six main classes make use of different energy types. Warriors use rage, scouts use focus, rogues need energy and mages, clerics and knights are fighting with mana. Players can apply those energy types independently from each other. Therefore, they can use the dual class system of Runes of Magic to build up dangerous specialists perfectly suited for group play also. For example, smart PC adventurers could create a mighty bombardier with the combination of scout and mage. If for example the character runs out of focus, he simply switches to mana and can immediately launch the skills of his secondary mage class. In contrast to that, a combined knight-warrior class will be the ultimate melee fighter. But players need to be careful with some combinations: mages and clerics use the same mana pool which can quickly dry out your resources.

In the launch version, the primary and secondary classes will have an initial maximum level of 50. But in the course of the game new special classes, different class ranks and special skill decks are to be explored. Advanced players are heading for "master", "legendary" and "epic" classes that can be acquired after substantial progress in Runes of Magic.

And that's not all concerning character development. Every character has its own set of skills that distinguishes between general skills like crafting or attack, and class-based primary and secondary skills. Frogster will introduce this system in detail soon. Registering for the beta has started on www.runesofmagic.com.

Runes of Magic features

• Free2play, no monthly fees, free download

• Dual class system with switchable primary and secondary classes

• Enthralling background story

• Already over 600 quests and level comprehensive quest series on launch

• Instanced and persistent dungeons

• Individually developed skills and spells

• Armor sets with special bonuses

• Dynamic item system: Upgrades with hundreds of runes

• Activatable PvP system (Player vs. Player duels)

• Epic crafting system with the possibility to improve existing items

• Individual coloring of clothes and armor

• Housing: personalization with individual furniture for players and guilds

• Special zones for guild houses

• Reputation system

• Scalable user interface based on the users preference (development of your own add-ons possible)

• In-game map and radar system to find dealers, resources and quests easily

• Auction house: auction and purchase items

• Teleporting possibilities per runes

• Different and unique mounts

• Controlling with mouse (point & click) and keyboard (WASD or arrow keys) possible

About Runewaker Entertainment Ltd.

Runewaker Entertainment was founded in August of 2004, with the headquarters located in Taichung, Taiwan. The founding members are all very experienced in the field and decided to come together to pursue their own dream. Currently Runewaker employs over 40 highly skilled programmers, designers and artists and is constantly expanding. Runewaker specializes in making massively multiplayer online role playing games (MMORPG). The company has built their own engine from scratch that rivals some of the best that is available out on the market. Their first product, Radiant Arcana (Runes of Magic), is already completed and currently in Open Beta Phase in China. Runewaker is currently producing more content for Runes of Magic. Webpage: http://www.runewaker.com/

About Frogster Interactive Pictures AG

As a holding with different shares in the computer games industry, Frogster Interactive Pictures AG based in Berlin is focusing on the growth sector of Massively Multiplayer Online Games. The company licenses, operates und markets different online games in the German speaking market and internationally. Its Korean joint venture Frogster Studios Co. Ltd. based in Seoul develops MMO games and markets their own as well as licensed virtual worlds in Asia. At their headquarter in Berlin and in Rheine and Korea, the Frogster group employs more than 80 staff members in the fields of development, marketing, community management, customer support, IT, web design, web development, sales and administration. Internet: www.frogster-interactive.de

Contact

Frogster Interactive Pictures AG

Axel Schmidt

PR Manager

Bleibtreustraße 38

D-10623 Berlin

T +49 (0) 30 - 28 47 01 -44

F +49 (0) 30 - 28 47 01 -11

M +49 (0) 171 – 34 78 460

E rom@frogster-ip.de

Author
GamesIndustry International avatar

GamesIndustry International

Contributor

GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.