Visceral Games

EA Redwood Shores Studio has been renamed and rebranded Visceral Games to better reflect the studio's culture, identity and focus on creating intense action-oriented intellectual properties. Visceral Games is focused on developing best-in-breed action games with state-of-the-art technology, visuals, audio, game play and a relentless focus on excellence that spawned the breakthrough, award-winning franchise Dead Space. The studio is currently working on the highly anticipated games, Dante's Inferno and Dead Space: Extraction, and two other unannounced titles.

Recent articles about Visceral Games

Ex-Visceral dev calls death of single-player fears "totally absurd"

Studio's former level designer saddened by studio closure, but supports EA's shift towards service games

Devil Inside writer joins Visceral's Star Wars project

Update: Todd Stashwick's role in new Uncharted game "recast"

Amy Hennig lands at Visceral

Uncharted developer serving as creative director on Dead Space studio's upcoming Star Wars project

Dead Space not dead, Visceral working on "something else"

EA confirms that the necromorph threat may not be gone forever

Dead Space 4 cancelled as series sales decline - report

UPDATE: EA denies rumours of Dead Space's demise, remains tight-lipped on sales

EA "transition" leads to layoffs in Montreal and Los Angeles

The Army of Two studio gets hit hard as the next-gen begins

EA aiming for 5 million sold with Dead Space 3

Electronic Arts reaching out to a large audience with Issac Clarke's latest outing

Technical director swaps Guerrilla for Visceral

Arjan Brussee leaves Killzone developer for EA studio

Report: 21 jobs lost at EA's Visceral Melbourne

Dead Space studios closed after cancelled project

Dead Space 2 debuts at top of UK chart

EA's horror survival sequel sees off LittleBigPlanet 2


  • Redwood City
  • California
  • United States

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