The Fullbright Company
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Recent articles about The Fullbright Company
Five years on, the Fullbright founder reflects on the impact his team's seminal exploration game has had on the industry
Steve Gaynor wants industry veterans to open the door to more talented women
Fullbright's Steve Gaynor breaks down budgets, exposure and design
Steve Gaynor addresses detractors, explains why his indie hit had to be a video game
Steve Gaynor talks about why people liked (and hated) his game more than he expected, how Steam sales dictate pricing, and more
50,000 achieved in first month
Gone Home producer sees problems as new generation of developers compete against the follow-ups to Braid, Bastion, etc.
The Fullbright Company's debut title is a hit
Gone Home dev The Fullbright Company pulls out of fan convention citing objections to webcomic creators' actions
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