Super Evil Megacorp
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Recent articles about Super Evil Megacorp
Update: Publisher apologizes, citing "astronomical" server costs, COVID-19, and Vainglory All Stars as reasons for shutdown
Vainglory developer hands off publishing responsibilities for its cross-platform MOBA to Rogue Games
Super Evil Megacorp CEO Kristian Segerstrale says the PC launch nears true competitive parity with mobile, and hopes the industry will follow the game's example
Mobile MOBA announces PC launch, plans for console that will include release on these platforms in China
Vainglory studio doubles office space and expands team with plans to bring the MOBA to more audiences
Kristian Segerstrale maps out the future of Vainglory and mobile eSports
Partner teams will share in multiple revenue streams and guide the future of the game as an eSport
COO Kristian Segerstrale on Vainglory's ascendancy as an eSport, and why massive prize pools are bad for business
Catching up with Kristian Segerstrale and Vainglory nine months after release
Vainglory publisher gets serious on eSports whilst expanding into China
Super Evil Megacorp partners with ESL for the mobile MOBA's first official tournament
Taewon Yun will look to drive Super Evil Megacorp's growth in the region, especially in Japan and Korea
Super Evil Megacorp COO Kristian Segerstrale on free-to-play and the unhealthy "industry obsession" with top grossing app charts
George Zekent Liu joins Vainglory studio
He backed Supercell and now he's backing a MOBA for iOS, but can Vainglory win over core gamers?
Vain Glory developer also announces $15m in funding
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