Starbreeze Studios
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Recent articles about Starbreeze Studios
Starbreeze net sales reached $13.5 million in 2021
Swedish video game firm behind the Payday series reports an increase of 6.3% year over year
Former Starbreeze CEO Mikael Nermark has died
The 50-year-old was diagnosed with cancer last year
Former Starbreeze CFO acquitted of insider trading charges
Sebastian Ahlskog no longer has to pay fine after Swedish Court of Appeal orders original judgement be amended
Starbreeze 4.0: How the Payday studio escaped the brink of insolvency
CEO Tobias Sjögren on the Swedish developers plans for the future, including Payday 3 and beyond
Starbreeze reports pre-tax loss as it sheds non-core assets
Sale of Psychonauts 2 and 10 Crowns publishing rights nets Starbreeze around $14 million
Starbreeze granted extension to its reconstruction period
Stockholm District Court has allowed the troubled publisher until September 3, 2019
Starbreeze lays off a quarter of its staff in further efforts to cut costs
Struggling Swedish publisher makes organisational changes that will save £310,000 per month
Starbreeze seeks funding to avoid imminent "liquidity shortfall"
Swedish company's Q1 report suggests it won't last 12 months without a new source of funds
Starbreeze management ordered to cut costs after poor sales of Overkill's The Walking Dead
Board of directors mandates review to cost of operations, calls for publisher to sharpen focus on core business
Starbreeze Studios pre-tax loss triples to $11.3m in Q3 2018
Payday 2 accounts for two-thirds of company's Q3 revenue as it prepares to launch Overkill's The Walking Dead
Starbreeze posts pre-tax profits of $2.9 million despite no new releases
Dead By Daylight rights sale dramatically boosts profitability as Overkill's The Walking Dead release finally draws closer
Starbreeze Studios report pre-tax loss of $22.2m for 2017
New share issue worth $29.9 million to keep company afloat until release of delayed Walking Dead title
Starbreeze Studios reports pre-tax loss of $4.1m as it enters phase of expansion
Developer states intention to achieve revenues of $237 million in 2020 [UPDATE: Dead by Daylight has sold 3m]
Overkill boosts Payday 2 audience by giving away 5 million copies
Base game owners will be able to access DLC through a paid "upgrade" to the forthcoming Payday 2: Ultimate Edition
Starbreeze losses widen in Q1 despite increased revenue
Revenue up 40% year-on-year, but rising costs led to a $5.7 million loss overall
Starbreeze wants publishing partners to take the lead on single-player
"As many lovely emails as we've received about [Brothers: A Tale of Two Sons], it doesn't pay salaries"
Dead by Daylight boosts Starbreeze revenue
Behaviour's horror title inspired 58% full year rise, Payday 3 in production as IP sales show decline
Starbreeze acquires Dhruva Interactive for $8.5 million
Leading Indian game company takes its longstanding relationship with Starbreeze to the next level
Profit declines at Starbreeze ahead of pivotal 2016
The many investments of last year will start to show as Swedish company moves away from reliance on Payday 2
Overkill: "These past few weeks we screwed up"
Starbreeze-owned studio finally apologises for Payday 2 mistakes, pledges to improve lines of communication
Employees
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