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Recent articles about Starbreeze Studios
CEO Tobias Sjögren on the Swedish developers plans for the future, including Payday 3 and beyond
Sale of Psychonauts 2 and 10 Crowns publishing rights nets Starbreeze around $14 million
Stockholm District Court has allowed the troubled publisher until September 3, 2019
Struggling Swedish publisher makes organisational changes that will save £310,000 per month
Swedish company's Q1 report suggests it won't last 12 months without a new source of funds
Board of directors mandates review to cost of operations, calls for publisher to sharpen focus on core business
Payday 2 accounts for two-thirds of company's Q3 revenue as it prepares to launch Overkill's The Walking Dead
Dead By Daylight rights sale dramatically boosts profitability as Overkill's The Walking Dead release finally draws closer
New share issue worth $29.9 million to keep company afloat until release of delayed Walking Dead title
Developer states intention to achieve revenues of $237 million in 2020 [UPDATE: Dead by Daylight has sold 3m]
Base game owners will be able to access DLC through a paid "upgrade" to the forthcoming Payday 2: Ultimate Edition
Revenue up 40% year-on-year, but rising costs led to a $5.7 million loss overall
"As many lovely emails as we've received about [Brothers: A Tale of Two Sons], it doesn't pay salaries"
Behaviour's horror title inspired 58% full year rise, Payday 3 in production as IP sales show decline
Leading Indian game company takes its longstanding relationship with Starbreeze to the next level
The many investments of last year will start to show as Swedish company moves away from reliance on Payday 2
Starbreeze-owned studio finally apologises for Payday 2 mistakes, pledges to improve lines of communication
Dev team has tripled since launch to meet schedule of updates and DLC
UPDATE: Overkill has made micro-transaction item free via patched random loot drops
"Starbreeze now represents a full vertical in the digital space," says CEO Bo Andersson Klint
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