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Square Enix Montréal

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Recent articles about Square Enix Montréal

How Hitman Sniper prepared Square Enix Montreal for the switch to freemium

Why one of the biggest success stories in premium mobile is dropping its entry fee - and "making the long-term commitment to not be evil"

Square Enix Montreal abandons Go series, will continue work on mobile

Studio head cites rising quality of free mobile games, shrinking audience for pay-up-front titles

Hitman Sniper passes 10m players

Mobile spin-off likely the best-selling entry in the series to date

Teddy Dief leaves Square Enix Montreal

Project's cancellation sees Hyper Light Drifter producer return to full-time indie development

“There's room for high-quality mobile games, and they don't need to be free-to-play”

Square Enix Montreal studio head discusses mobile pricing and the challenge of bringing console IP to smart devices

Square Enix Montreal hires Bédard and Dief

Indies join Hitman GO, Hitman: Sniper and Lara Croft GO studio

Lara Croft Go stakes out new territory

Square Enix's Daniel Lutz sees the mobile market splitting into big-budget free-to-play and tiny indie efforts, but he's finding a middle-ground between them

When a AAA studio makes the jump to mobile

Square Enix Montreal's Ollie Sykes on how the console shop created to breathe new life into Hitman fulfilled its goal on mobile

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