Here at Raven, we’ve built our company on expectations. An expectation to always design the games that define industry standards for graphics and playability. An expectation that award-winning games are the norm. But more than anything, a clear understanding of our market’s expectations: that being, for us to consistently produce the games that people want to play.
In other words, exactly everything we’ve been doing since 1990. Welcome to Raven.
Recent articles about Raven Software
QA workers are to be embedded within each department, which could potentially jeopardise their unionisation
Crowdsourced strike fund will be saved for future efforts
Update: Activision says "Raven leadership has engaged in dialogue with its staff to hear concerns"
QA testers in California, Texas, and Minnesota add to protest of laid off Raven Software contractors
Employees to walk out in support of laid off contractors, demand publisher re-hire them as full-time employees
Raven, Vicarious Visions and High Moon support parent company's approach to developers
Another round of redundancies at internal Activision studio following completion of latest title
Internal Activision team in US suffers cutbacks following latest release
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