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Recent articles about Oculus VR
Nate Mitchell and Jason Rubin discuss how a two-pronged approach with Quest and Rift S will finally bring down the barriers to VR
Mediation program results in undisclosed agreement between companies, dismissal of appeals
But social network says this will have no change or impact on the Oculus brand or business
Palmer Luckey downplays price as a factor in adoption, points to "quality of experience" as key area for improvement
Co-founder of Facebook's VR firm announces departure after six years with the company to "recharge, reflect and be creative"
Id Software co-founder says Bethesda parent has fully satisfied their obligations to me
CTO John Carmack says the hardware is not powerful enough to compete with Xbox One or PS4
Wireless headset with 6DoF controls represents "middle ground" between Rift and Go, costs $399
Also denies Bethesda parent's request for sales ban on Rift headsets
Beta test opens up a new revenue stream, with Rift DLC support still to come
At Reboot Develop, Oculus' Matt Conte urged developers to make the most of a small market by shipping on every VR platform possible
Market intelligence firm expects new stand-alone offering to lead all premium headsets in shipments this year, downgrades overall VR projections
Oculus VR promises "the best optics of any VR system we've built" from new standalone hardware
"We regret that we failed to do so in the first place," says Facebook VP of VR
Facebook-owned VR company is offering "access, support and savings" to thousands of developers
The Mi VR Standalone mobile headset will be exclusive to Chinese market
Executive producer posits that VR is about 'the fantasy of the small space' during View Conference talk
Jason Rubin on the VR road-map and why analogies to failed tech from analysts and critics "all fall flat for me"
Analysts weigh in on whether the latest Oculus announcements this week will move the needle for VR adoption
Titanfall and Toy Story studios readying projects for release in 2019 and next month, respectively
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