Niko Partners
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Recent articles about Niko Partners
China video games market revenue hits $45.5bn during 2021
Internationally Chinese game companies made $17.3 bn, up 27% year-over-year
Saudi Arabia, United Arab Emirates and Egypt markets worth $1.76bn in 2021
65.32 million people across the three countries played games last year, 85.76 million expected by 2025
Mobile revenues grew $135m in Malaysia and Singapore in two years
Niko Partners reports shows rapid growth in gaming on smartphones, surpassing PC
Chinese console market to grow to $2.15bn by 2024
Niko Partners predicts grey market console sales will decline as number of legal devices nears one billion
Gaming viewership, playtime surged in China under lockdown
Niko Partners: But ad revenue dropped, and players gravitated toward familiar, not new, titles
Niko: PC and mobile revenue to pass $8 billion in Greater Southeast Asia by 2023
95% of PC players and 90% of mobile gamers in the region engage esports
China gaming regulator publishes new rules for minors targeting playtime, spending
Age-rating system still in the works as restrictions are tightened, expanded to mobile games
Niko Partners: Cloud gaming revenue to reach $3bn in Asia by 2023
Projections suggest there will be 500 million cloud gamers in Asia by 2028
Niko Partners: Mobile esport games grossed $15.3bn worldwide last year
Mobile esport titles poised to overtake PC competitors which grossed $16.1 billion in 2018
Niko Partners: Legal console sales in China to overtake grey market with Switch, next-gen launches
Chinese console hardware and software market expected to bring in $1.5 billion in 2023
Niko Partners: Game for Peace expected to bring in nearly $1b by year's end
PUBG Mobile clone anticipated to be one of Tencent's biggest games; meanwhile, PUBG Mobile has brought in $400m overseas
Niko Partners: Chinese mobile gaming revenue up 29% last year despite license freeze
Though PC revenues declined slightly, mobile rose to $15.6 billion last year, led by giants Tencent and NetEase
Niko Partners: China online PC gaming revenue saw slight decline in 2018
Domestic revenue dropped by approximately $300m from 2017 in the face of game license freeze
China introduces new game approval process, limiting total approvals per year
HTML5 games now require approval, anti-addiction system policy expanded to mobile titles
60% of Greater Southeast Asia gamers are "strongly drawn to esports"
New Niko Partners report finds 42% of players from the region prefer competitive arena titles, spend the most on games
Steam's Chinese audience grows to more than 30 million users
Dota 2 credited with driving Valve's marketplace in the region as firm prepares for China-only version
Chinese console and TV-based game market projected to reach $736m in 2018
Grey market software to account for nearly two-thirds of market value
Chinese games market expected to reach $42bn revenue by 2022
Increase in number of female users puts China on path to 720 million gamers
Chinese games market to hit $35bn by 2021 - Niko Partners
Mobile revenue to account for 58% of the market
Niko Partners: Chinese mobile market has hit peak growth
Analysts still predict domestic mobile revenues will top $11bn in 2019
Employees
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