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Newzoo

Newzoo is the global leader in games, esports and mobile intelligence with offices in Amsterdam, Shanghai and San Francisco. We provide our clients with a mix of market trends, financial analysis, revenue projections, consumer insights, data modelling solutions and predictive analytics services across all continents, screens and business models. We are proud to work for the majority of top game and esports companies along with many independent game developers and leading global technology, internet and media companies.

Recent articles about Newzoo

Top 25 public game companies grossed over $100bn combined revenue last year

Global Games Market Report from Newzoo reveals top 25 game companies account for 80% of global revenue

Newzoo: Games are the third most-popular mobile app category

Half of mobile app users at least check into gaming apps, social media and shopping remain more popular

Newzoo: Global esports market will exceed $1 billion in 2019

North America, China to continue to represent majority of esports revenue, though global awareness remains on the rise

Global games market value rising to $134.9bn in 2018

Revenues grew by over 10%, mobile accounts for almost half at $63.2 billion

Newzoo: Top 25 public gaming companies are still growing, but slowly

H1 2018 growth was lowest year-over-year since 2014, with China licensing freeze hurting industry leaders

Newzoo lowers global games forecast for 2018 to $134.9 Billion

China's licensing freeze, mobile copycat fatigue bring mobile market predictions down by $7 billion

Advance acquires majority stake in Newzoo

Media company to make a "significant investment" in Newzoo to help it expand visibility, US presence

Newzoo: Catering to families with Xbox Game Pass could be key to closing gap on Sony

Game subscription services are markedly more popular among families, but most packages don't provide family plans

Newzoo: Mobile esports seeing windows of opportunity open

Better hardware, Eastern popularity are driving slow but steady growth of large-scale, competitive play

Newzoo: Esports viewership will continue to bear greater resemblance to traditional sports

Three-year market outlook predicts a continued increase in esports "awareness" even as repeat viewership declines

No Man Sky scores biggest Twitch numbers since launch

The new NEXT update may have won back fans

Newzoo: Taiwanese gamers expected to spend $1.3 billion in 2018

With 14.5 million players, Taiwan is the world's 15th largest gaming market

Newzoo: Mobile most popular platform, least popular to spend money on

95% of surveyed gamers play on mobile, but the platform has a lower player-to-payer ratio than console or PC

Battle royale players are among the most engaged gamers, report finds

Newzoo: 88 per cent of battle royale players invest money in gaming, compared to 75 per cent of traditional competitive game players

FIFA and Call of Duty driving viewer growth in console esports

20 million hours of console events watched in 2018 so far, but still only a fraction of esports' overall viewership

Top 25 companies made up 77% of global games market in 2017 - Newzoo

Market intelligence firm points to industry consolidation as largest companies solidify positions

Global games market to hit $137.9 billion this year - Newzoo

Market intelligence firm expects industry revenues to be just over 50% mobile, 25% console, 24% PC

Newzoo lays down ten key factors that will determine the growth of esports

"Crunch time for esports as it enters adolescence," says market intelligence firm

Global esports revenue projected to reach $905.6m in 2018

Total esports audience to surpass 380 million this year

Global gaming revenue on par with sports at $149bn for 2017

Software revenue alone expected to reach $143.5 billion by 2020

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