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Recent articles about Machinegames
Pre-Gamescom developer conference adds Jan-Bart van Beek and Jens Matthies, will have more than 50 talks and panels
MachineGames creative director Jens Matthies on when he realized his Nazi-killing game was going to be politically topical, and dealing honestly with Nazi ideology
MachineGames' Tommy Tordsson Björk on the benefits of single-player focus to "pushing the boundaries" in The New Colossus
Bethesda owner has apparently bought ex-Starbreeze dev Machinegames
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