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Recent articles about Larian Studios
Larian Studios' Kickstarted RPG sequel hits milestone a little less than three months after launch
Larian's sequel has comfortably outperformed the first game in commercial terms
Larian Studios passes $500,000 goal by some distance
"Nobody at Larian could imagine that we would meet our goal so fast,"
CEO Swen Vincke reflects on the success of Divinity: Original Sin, the value of mistakes, and why 20,000 Kickstarter backers can sometimes be wrong
Just 10 per cent from retail according to Larian boss
Swen Vincke says platform holders and publishers must adapt to suit the changing needs of developers
Larian Studios' Swen Vincke on the decision to self-publish the studios' future products, and why that's not as hard as it sounds
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