Jagex Games Studio
Established in 2001, Jagex Games Studio today stands as the UK’s largest independent game developer and publisher, and is the home of the flagship online adventure game, RuneScape. Celebrating its 15th Year anniversary in 2016, RuneScape has welcomed over 245 million players to its world, more than two million of which play every month. In addition to RuneScape, Jagex is developing new RuneScape-branded games as it enters additional genres, including Chronicle: RuneScape Legends, an adventure strategy card game, and RuneScape: Idle Adventures.
Jagex employs over 320 people at its Cambridge headquarters.
Recent articles about Jagex Games Studio
Flying Wild Hog originally set out to master the second-to-second game experience, now it's set its sights on year-to-year
Runescape publisher will release new sci-fi action game from Polish studio Flying Wild Hog in 2021
Fukong Interactive also sells RuneScape developer's parent company to Macarthur Fortune Holding
Old School RuneScape on mobile also achieved a new milestone of 8m installs
Rumours re-emerge but RuneScape developer says sale "remains one of various possible outcomes"
Suggested sale by owner Fukong "remains one of various possible outcomes"
Launch of Old School RuneScape on mobile drives fourth consecutive year of growth
Fukong Interactive announces intention to seek buyer for all or part of its stake in the Runescape developer
iOS launch more than doubles mobile audience, brings game to #1 in the App Store in eight countries
Ali "Gross Gore" Larson accused of sexual harassment, verbal abuse, and physical violence during RuneFest 2018
RuneScape developer to refund GP and items to affected accounts
Upcoming mobile RuneScape games expected to deliver more growth
Runescape creators looking to publish games and meet indie developers
After 17 years and three iterations, Jagex's MMO has over 250 million player accounts and continues to grow
Problems with community safety, botting, and bugs led to the decision to shut down the 17-year-old game
RuneScape developer, along with Rare, also recognized with Workplace Wellbeing Index award
Advancements in technology have made it "increasingly difficult to access and play the games"
CEO Phil Mansell on the studio becoming a third-party publisher
Executive appointments refocus developer on extending publishing and production operations
New cross-platform, interoperable mobile editions aim to recapture lapsed players and draw in new audience
- United Kingdom
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