Interactive Games and Entertainment Association
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The Australian games industry in numbers
We explore the growth of Australia's video games market, its expanding audience and thriving scene of developers
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The Australian games industry's journey back to a "complete healthy ecosystem"
Australian devs and trade bodies on how local games firms are tackling the challenges in funding, recruitment and more
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Australian games tax breaks bill officially approved
The DGTO passed through legislation today, will apply retroactively from July 1, 2022
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Australian developer revenues raise 29% to $140m
Industry survey reveals more than 1,200 full-time developers are employed in the region
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Australians spent AU$3.23bn on video games in 2017
IGEA data shows AU$1bn on physical hardware and software, console sales up 36% year-on-year
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78% of Australian developers expect growth in 2017
Survey by IGEA and GDAA reveals studios down under made in excess of $114.9m this year
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Australia's first R18+ game is Ninja Gaiden 3
The newly-minted R18+ classification kicks it into first gear