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Recent articles about Improbable
Cloud platform company criticizes engine maker for suggesting devs can keep using SpatialOS when Improbable isn't permitted to provide proper support
Saga of Unity, Improbable, and SpatialOS continues as Epic opens door to developers "left in limbo" by terms of service changes
Update: SpatialOS devs are safe, Improbable calls for "code of conduct" in development ecosystem
Devs share concerns with GamesIndustry.biz about how changes could spell the end for their in-development projects
Update: Spilt Milk Studios brings Lazarus back at least temporarily, while Bossa's Worlds Adrift is "operating as normal"
VP of engineering Brett Bibby says undertaking will demonstrate the "best way to build a specific type of game"
Improbable gives us a tour of its new SpatialOS Game Development Kit for Unity and teases its upcoming Unreal edition
Larger space will accommodate increasing staff needs as SpatialOS creator outgrows original office
Former BioWare GM talks about getting his head in the clouds and building a new studio from scratch in downtown Edmonton
With Mavericks and Seed, Automaton and Klang Games are using SpatialOS to redefine what it means to be massively multiplayer
Tech firm's CEO Herman Narula tells us how this partnership will unlock China for SpatialOS - and any developers that use it
Partnership expected to lead to Improbable opening new office in China
New UK studio aims to enable 1,000 players to battle in a 12km square arena
Bill Roper joins as Chief Creative Officer
The tech will be used for the firm's multiplayer gaming projects
The investment was led by SoftBank, which now takes a non-controlling stake in the company
Rob Miller hired after five years at King, Michael Bannon appointed CFO
Neither DayZ creator nor SpatialOS firm working on space survival game
Partners get access to SpatialOS at reduced or eliminated rates ahead of launching their games
Will run jointly with London HQ to expand on SpatialOS platform, now hiring across multiple disciplines
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