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Recent articles about Hello Games
The 2013 iOS daredevil title receives a remastered update inspired by a fan letter
No Man's Sky developer recovering from Christmas Eve setback, says procedural game won't be delayed
"Everything in the office has pretty much been lost"
Sean Murray on Joe Danger XBLA, Microsoft's exclusivity policy and what he really meant by 'slaughterhouse'
Feeling in team that original was "released because we'd run out of money"
Hello Games' Sean Murray on the teething pains of indie development, and how to love a project after six months
"Without the support of at least one of those outlets, the chances of success are reduced from tiny to almost non-existent"
Murray concerned about "social games just built around rewards and pyramid schemes"
As current gen winds down, Hello Danger boss insists risk and experimentation helps indies shine on the market
Joe Danger dev on creative freedom, retail decline and failing college
Joe Danger studio takes home Best New Studio and Best Micro-Studio from Brighton ceremony
Joe Danger sold 50k on week one over PSN; Pubs see PSN/XBLA as "ginger step-child" of digital distribution
Joe Danger team acknowledges self-publishing also means self-promotion; Sony Pub Fund helps with "inexperience"
MD of the Joe Danger team discusses the highs and lows of the past six months
The MD of indie outfit Hello Games, Sean Murray, talks about the experience of starting out from scratch
Limited capacity of console platforms makes doors to digital market harder to open, says Hello Games MD
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