Entertainment Retailers Association

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Recent articles about Entertainment Retailers Association

UK spending on video games reached 4.4 billion in 2020

Games remain the biggest sector as entertainment market sees record revenues of 9.26 billion

Games dominated UK entertainment sales during initial months of lockdown

Entertainment Retailers' Association reports 21 of the top 40 best-selling projects were games

UK video game sales drop for the first time since 2012

Physical sales plunge as digital growth slows

UK spent 1.6bn on video games in the first half of 2019

Games account for 47% of all money spent on entertainment products, outstripping music and video

UK video games market is now 80% digital

However, 75% of AAA game sales are physical

UK Data: Over 20% of Call of Duty, Assassin's Creed and Battlefront II sales were digital

FIFA 18 was 19.9%, while online games like Destiny 2 posts even stronger digital sales

Online retail now accounts for over 40% of UK boxed game sales

Supermarket market share continues to tumble in 2017

ERA: UK games sales hit 3.35 billion in 2017

GfK and IHS data show significant growth of almost 10% in digital and physical sales

UK charts overhaul: Digital data will finally be counted

A new combined physical/digital chart set for 2019

Record membership for Entertainment Retailers Association

Number of UK retailers signed up to trade body now 75% higher than 2008, the year Woolworths and Virgin closed

GTA V is UK's best-selling boxed game in 2017 (so far)

Ahead of Tom Clancy's Ghost Recon: Wildlands

ERA: Supermarkets now the most expensive place for boxed games in the UK

Number of new releases fall but prices remain flat year-on-year

ERA: Digital games generated 2.2bn in the UK last year and offset physical decline

Overall game sales across digital and physical grew 2.9%, according to GfK and IHS figures

Games dominated the UK's entertainment top 10 in 2015

Three of the top five were games, digital revenue rose by 17 per cent

FIFA 15 was the UK's best selling game in 2014

And games was the most lucrative entertainment category thanks to digital boost

Gaming was the biggest UK entertainment retail sector in 2011

Video game software overtakes video for the first time, now 40 per cent of entertainment retail


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