Curve Digital

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Recent articles about Curve Digital

Becoming the next Sega and Eidos: The transformation of Curve Games

New CEO John Clark on the vision and future of the Human: Fall Flat publisher

How fans made Human Fall Flat an indie hit | GI Live Online

We speak to No Brakes Games about the continued rise of the 25 million-selling physics-based sensation

Podcast: Human Fall Flat's journey to 25m sales | GI Live Online

Audio version of our conference session explores the road to success for the smash hit indie outing

Human: Fall Flat sells 2m in China

Mobile release via XD Inc reaches milestone in just six days

Curve Digital acquires IronOak Games

Canadian studio behind For the King becomes Curve's second studio acquisition

There is no typical Curve game

Publishing director Simon Byron explains how the indie publisher tries to keep surprising and introduces new signing Autonauts

Curve Digital parent Catalis acquires Bomber Crew developer

Brighton studio Runner Duck will grow its franchise with two new games to be published by Curve from 2020

Human: Fall Flat sells 5 million units

Solo indie project continues to see sales uptick following console releases

Curve Digital makes retail debut with Sold Out partnership

Bomber Crew and A Knight's Quest will be the digital publisher's first titles on shelves

Curve Digital's Bomber Crew hits $1m in revenue

UK publisher scores major hit on Steam

Curve Digital appoints Alex Moyet as marketing director

Moyet brings experience from Media Molecule and Sony to growing UK publisher

Curve Digital hires new business development manager

Former Gamer Network trade events manager Charlotte Nangle joins UK publisher

Brynley Gibson joins Curve Digital to lead VR push

Former Sony London Studio producer will also head up Ze Mode and Headstrong Games


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