Campo Santo
-
Firewatch film is still alive, now being made by Snoot Entertainment
Keith Calder and Jess Wu Calder join Campo Santo co-founders to produce movie set in Wisconsin wilderness
-
In the Valley of Gods "on hold" indefinitely
Former Campo Santo devs now at Valve have moved to other projects, including Half-Life: Alyx
-
Half-Life: Alyx was conceived as a VR title first, and a Half-Life game second
Team members say upcoming VR entry is being built by team members from across Valve, including former Campo Santo devs
-
Campo Santo retains freedom, flexibility under Valve
Development on In the Valley of Gods will continue as before, but with more support
-
Firewatch studio Campo Santo is now part of Valve
Work on its second game, In the Valley of Gods, will continue from Valve's Bellevue office
-
Firewatch dev starting his own studio
Ex-Campo Santo designer Nels Anderson launches Caledonia "to make a sweet video game"
-
Campo Santo legally able to file DMCA against PewDiePie over racial slur
But court costs to enforce could be "well over six figures" so dangerous defence for indies and smaller studios
-
PewDiePie racial slur sparks backlash from Campo Santo, Simogo
[UPDATE] Prominent YouTube streamers brace for fallout from "liability" PewDiePie's actions
-
Developers behind Owlboy, Nuclear Throne, and Firewatch compare notes on how they built their games' back stories and the ways fans filled in the blanks
-
Firewatch passes 1 million units sold
Campo Santo's acclaimed debut reached a major milestone in the last days of 2016
-
5 things devs should know before trying a narrative exploration game
Firewatch designer Nels Anderson explains why he hates the term "walking simulator," and why they're harder to make than you might think
-
Firewatch headed for the big screen
Campo Santo partners with Good Universe for game-and-film projects; adaptation of developer's hit indie game up first
-
Firewatch has sold 500,000 units since launch
Panic Inc. recouped its investment in a single day, wants to partner with Campo Santo on another project
-
Designer Nels Anderson on marketing a narrative-focused game without ruining the mystery and how much short games should cost
-
Firewatch out-sold Campo Santo's "wildest expectations"
Sales performance of debut project ensures US indie will continue for some time yet