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Recent articles about Bungie
"We knew it was a risk right from the get go, and it turned out to be exactly as bad as we thought it to be," says Marty O'Donnell
Developer details plans for Destiny Content Vault to cycle out old content to make room for new
Destiny senior development director Carrie Gouskos talks about new challenges rising as the weeks pile up and the insidious potential for crunch
COO Patrick O'Kelley says Google's streaming platform can replicate an essential aspect of game development
Bright Engrams will still be available through the game's free season pass
"This includes delivering on our current content plans, the maintenance and upkeep of Destiny 2, as well as continuing development of the game," says Destiny 2 developer
Modern Warfare DLC, Destiny 2 T-shirt sales and AUS$30,000 donation all go towards charities and emergency services
Over 5,500 streamers across 104 countries contributed to the Bungie Foundation charity event
CEO Pete Parsons says company's plans through 2025 include more than just the Destiny franchise
Destiny 2 developer discusses whether the game's big changes this year were related to splitting from its original publisher
Working practices for Annual Pass will be changed in third year to break out of "unsustainable development cycle"
Developer says newfound independence means it can take longer to ensure best transition
Community asked to wait in the name of "preserving work-life balance"
Developer's block on Guardian Con Charity Marathon Stream was largest block in event's history
Bungie says that Valve's platform is just the first port of call for Destiny's PC community
Destiny 2: New Light will launch on the same day as transition to Steam, the "new home for the Destiny PC community"
The idea of a developer operating an expensive online game would once have seemed ludicrous -- Bungie's new independence shows how much has changed
Activision to "increase focus on own IP projects" as Bungie transitions to self-publishing
As Destiny studio sells minority stake, CEO Pete Parsons discusses the incubation process for its next new world and the possibility of self-publishing
Developer clarifies banning policy amid player criticism
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