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Recent articles about Bandai Namco
Bandai Namco Mobile will focus on creating and marketing games outside the Asian market
New platform will be an "ecosystem" of toys and software, designed with input from "experts in children's learning and development"
Publisher Bandai Namco cites "various reasons" though offers few details
Hardware details, plus every major announcement from the platform holder's press conference
Partnership with French tech firm will see platform release sometime in 2019
Company projects fewer releases next year, elevates Tekken producer Katsuhiro Harada to general manager of original IP
Bandai Namco's RPG series reaches milestone in 24th year, and celebrates with social media icons
Soulcalibur publisher increases full-year guidance following solid holiday sales in network entertainment segment
New building will house current employees in Lyon, France and allow for expansion
"Together we can work to end the suffering of children caught in the violence of war," says Elijah Wood, star of 11-11: Memories Retold
Why a Japanese publisher, a British animation studio, and a French developer teamed up to explore both sides of the First World War
Gaming saw 5.4% decline year over year while all other segments saw slight increases
Company's full-year results show strong gains in revenues, units sold over previous year
Plans to further expand the operation across the UK throughout 2018
Restructure and fresh regional focus revealed as part of new mid-term strategy
"We didn't think the Switch [would] be accepted this fast", says president Mitsuaki Taguchi
It took three months to outsell Street Fighter V which sold 1.7 million console units since February 2016
Unit sales down 26% to 5.6 million for the quarter
"Online matching" agreement will reduce dev costs and production times for "game series such as Street Fighter"
Nintendo may not be ignoring VR after all; Mario Kart is being promoted for the VR arcade in Shinjuku, Tokyo
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