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Recent articles about Bandai Namco
The Japanese firm's amusement facilities business struggled, but home video games sales increased 19.2% year-on-year
Long-awaited successor to N64 classic pleases new and old fans alike, but is let down by persisting repetition
Staff have until the end of May to make a decision, remote work not an option after April 2022
Bandai Namco remaster reaches sales milestone more than two years after launch
Japanese publisher has increased its full-year forecast after a solid Q3
Japanese publisher will streamline five divisions into three, appoints Masaru Kawaguchi as new president
The tech company is preparing to launch in Asia, with a new office in Tokyo
Bandai Namco's RPG titles reach a new milestone for shipments and digital sales
Purchase of Montreal developer continues publisher's goal to produce 50% of its content outside of Japan
Hervé Hoerdt on the impact of acquisitions on finding AAA partners, and the challenge of finding new IP for the coming console transition
Horror platformer arrives on Google Stadia next month
But Dragon Ball reached the milestone faster, according to Sensor Tower estimates
Bandai Namco Mobile will focus on creating and marketing games outside the Asian market
New platform will be an "ecosystem" of toys and software, designed with input from "experts in children's learning and development"
Publisher Bandai Namco cites "various reasons" though offers few details
Hardware details, plus every major announcement from the platform holder's press conference
Partnership with French tech firm will see platform release sometime in 2019
Company projects fewer releases next year, elevates Tekken producer Katsuhiro Harada to general manager of original IP
Bandai Namco's RPG series reaches milestone in 24th year, and celebrates with social media icons
Soulcalibur publisher increases full-year guidance following solid holiday sales in network entertainment segment
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