At Arkane, our goals are determined by our dreams. Founded in 1999, Arkane has offices in Lyon, France and Austin, Texas. The company's first passion is making first-person games that are immersive and deep.
Arkane released its first game, Arx Fatalis, in 2002. With its innovative magic system and rich, cohesive environments, Arx earned the studio major awards, including a nomination as Rookie Studio of the Year at the GDC awards 2003.
Recent articles about Arkane Studios
Arkane Lyon's newest game is a critical triumph, a masterful puzzle of deadly pieces supported by an engaging story and cast
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Remote working due to COVID-19 making it harder for Arkane Lyon to achieve planned game quality
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Raphael Colantonio on leaving the studio he founded, and an industry "at odds with vacations, with time off, with just creatively recharging"
Founder of Dishonored studio departing "to spend some time with my son and reflect on what is important to me and my future"
Only Yu can save mankind
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Harvey Smith thinks concerns are a side effect of market expansion, hopes studios specialize more due to higher dev costs
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IO Interactive had trouble teaching players to think outside the box
Arkane's original IP delivers depth and innovation, but it slightly fumbles in story and execution
Arkane Studios presenting two developer sessions on forthcoming new IP
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Game now playable on Windows Vista and 7 as Zenimax subsidiary opens archives
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