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Recent articles about ArenaNet
ArenaNet narrative designers Aaron Linde and Alex Kain discuss VR, and what they see as the future of interactive storytelling
Narrative designers Alex Kain and Aaron Linde discuss the challenges and advantages of longform storytelling in an MMO
Fired writer says Guild Wars studio has damaged its reputation, but ArenaNet maintains that Jessica Price "attacked" community over a "perceived slight"
Guild Wars 2 studio terminating employees after backlash discourages fan interaction, encourages player outrage
UPDATE: "We are committed to fostering open, constructive dialogue with our community" reads ArenaNet statement
VandenBerghe steps up from creative director roles to become director of design at the Guild Wars studio
ArenaNet narrative head says growing budgets have publishers understanding the need to get players invested
"Guild Wars 2 China will be synchronised with the worldwide version of the game"
On the game's one-year anniversary, [a]list daily speaks to ArenaNet's global marketing head about the game's success
Lead designer Colin Johanson details development structure going forward
NCsoft's subscription-free MMO passes milestone two weeks after launch
Update: Stolen passwords and email addresses used to access unspecified accounts
ArenaNet MMO dominates sales across Europe
ArenaNet delivers the most compelling MMO in years, and a strong argument for the death of the monthly subscription
Mike O'Brien on the Guild Wars 2 launch, competing with free-to-play and Reddit
Forms partnership with KongZhong Corporation in one of the biggest licensing deals for a Western game in China
ArenaNet's pre-purchase HeadStart program pays off
"For all we know there is a type of game out there that will continue to benefit from a subscription model, I've just not heard of it yet"
Studio president Mike O'Brien explains how Guild Wars 2's microtransaction system hopes to avoid bots and hacking
As ArenaNet ramps up its beta program, the developer is seeing "huge demand" for the game
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