2K Boston
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2K Boston reverts to Irrational Games
BioShock studio goes back to pre-acquisition name
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Levine opines over troubled PC gaming platform
BioShock creator adds that digital distribution represents a great opportunity to open up more product delivery channels
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The 2K Boston boss on the evolution of online, the BioShock 2 decision, and age ratings
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Levine: Online evolution is "exciting in every possible way"
2K Boston boss sees "benefits all round" to ongoing relationship with gamers
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The 2K Boston boss talks costs, immersion, chaging audiences, and the team's goals for the next project.
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Levine: "The goal for our next project is something very different"
BioShock's creator hints at what the 2K Boston team are looking at next
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Courageous not cowardly development rewards publishers - Levine
BioShock dev praises Take-Two for willingness to gamble on unproven products
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"Not a lot of hope" for mid-budget developers, says Kline
2K Boston's technical director feels that triple A or casual are the only options for new IP
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2K Boston's Christopher Kline on emotion in videogames and the impact of more casual titles on the marketplace
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BioShock team to keynote Develop
Ken Levine to be joined by Chris Kline, Nate Wells and Bill Gardner
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PS3 BioShock confirmed for October
2K Games' critically acclaimed FPS will come out on Sony's console later this year with extra content and features
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BioShock 2 sequel coming from 2K Marin
In conjunction with the release of its financial reports for Q1 2008, Take-Two has announced that BioShock 2 is in development and planned for a Q4 2009 release
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Use the game's world to tell stories, says Levine
The game world itself, not characters or cut scenes, is the best space for storytelling says 2K Boston's Ken Levine
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Ken Levine on casual gaming, the importance of narrative, and the value of interpretation
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2K's Levine not worried about acquisitions
2K Boston's creative director Ken Levine isn't concerned about acquisitions, as he believes it is all about development talent
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GDC: Portal captures Game of the Year honours
The 8th annual Game Developers Choice Awards were announced this evening at GDC in San Francisco, with Valve's Portal taking the highest honour
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D.I.C.E. 08: Job is to amaze people, says Levine
Speaking as part of an impromptu panel at the D.I.C.E. Summit 2008, Bioshock creative director Ken Levine reminded the crowd that the job of the developer is to amaze people
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Best of GC titles winners announced
The winners of the Best in Show awards from this year’s Games Convention in Leipzig have been announced, with Pro Evolution Soccer 2008 taking two awards for Best PlayStation 2 game and Best PlayStation 3 game.
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Levine responds to BioShock concerns
2K Boston's Ken Levine has responded to concerns about the PC version of BioShock and quashed speculation that a PS3 version is in development
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Irrational Games, the company developing much-anticipated action title BioShock, has renamed its offices in-line with the branding of its parent company, Take-Two Interactive Software.
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Vista will help PC gaming "grow up", says Levine
Irrational Games co-founder Ken Levine has praised Windows Vista and Microsoft's efforts to make PC gaming more accessible.