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Resident Evil 5 still the top horror | UK Time Tunnel

GfK Entertainment offers insight into how well Village's launch stands up to its forebears

By James Batchelor

Activision no longer working with Call of Duty actor after hateful sexist comments

Update: Jeff Leach apologises in public statement, Facebook Gaming ends its partnership with Leach and Luke 'NitroLukeDX' Pickering

By Marie Dealessandri

Podcast: Human Fall Flat's journey to 25m sales | GI Live Online

Audio version of our conference session explores the road to success for the smash hit indie outing

By GamesIndustry Staff

Looking for the signal: Subscription app tips for iOS 14.5

Adjust's Katie Madding explores best practices for games utilising subscription models

By Katie Madding

Disco Elysium: The Final Cut finally cleared for release in Australia

Having previously been banned, the extended edition of ZA/UM's game will finally release with a R18+ classification

By Marie Dealessandri

Nintendo Switch comes out top in April as PS5 stock slows | UK Monthly Charts

Grand Theft Auto 5 is overall No.1 again as New Pokémon Snap tops boxed game sales with just two days on shelves

By Christopher Dring

Epic vs Apple creates uncertainty | Podcast

Latest episode also discusses Sony's crossplay clause and this year's digital-only E3

By GamesIndustry Staff

Epic reportedly offered $200m to Sony for PlayStation exclusives

The firm also reportedly started discussions with Microsoft and noted that securing first-party Nintendo games would be a "moonshot"

By Marie Dealessandri

How Women in Gaming survived its publisher's demise

Meagan Marie explains how Crystal Dynamics stepped in after Prima Games, the original publisher of her book, shut down right after launch

By Brendan Sinclair

Podcast: IO's independence, with Hakan Abrak | GI Live Online

Hitman studio's CEO on the journey to self-publishing and achieving the vision for the World of Assassination trilogy

By GamesIndustry Staff

"I felt that I had no choice," says Wolfire CEO about Valve antitrust lawsuit

"Most developers have little or no choice but to sell on Steam and do as they're told by Valve," David Rosen argued

By Marie Dealessandri

Resident Evil Village | Critical Consensus

Capcom's survival horror title is met with positive reactions, but critics say a strong start is followed by an uneven second half

By Jeffrey Rousseau

Nintendo appointing Despicable Me studio head to board of directors

Animation studio behind Mario movie gains influence as Illumination Entertainment CEO Chris Meledandri expected to join board next month

By Brendan Sinclair

Three key discoverability takeaways from the Epic/Apple lawsuit

GameDiscoverCo's Simon Carless looks at the data around platform splits, exclusives and free games revealed in this week's legal proceedings

By Simon Carless

Can Returnal pave the way for $70 AAA roguelikes? | Podcast

Latest episode also discusses the demand for socially responsible developers, and Toys For Bob's shift to Call of Duty support

By GamesIndustry Staff

Navarro, Caravella and Shoemaker to leave Giant Bomb

The trio's last day will be May 7, with more information about the future of the site to be shared "later this week or next"

By Marie Dealessandri

Hypercasual UA and ad monetization in a post-IDFA world

Adjust's Katie Madding shares some best practices to minimise the impact of iOS 14.5

By Katie Madding

League of Legends animated series lands at Netflix

Arcane will premiere globally on the streaming service in autumn 2021

Solving the marketing mystery of Loop Hero

Faced with promoting an intentionally enigmatic game, Devolver Digital's Robbie Paterson drew inspiration from a Nine Inch Nails ARG and old PC gaming magazines

By Jeffrey Rousseau

Official PlayStation Magazine re-launches as Play

Long-running UK periodical retired as editorial staff starts over from issue 1; subscriptions carried over automatically

By Brendan Sinclair

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