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Perfect Dork Studios at GDC

Box Macabre and Bumble Tales being demoed.

Austin, TX – March 25, 2009 – Perfect Dork Studios blasts into 2009 with four new video games. Founded in 2007 by Billy Garretsen as a video game development and multimedia studio, their animation work has been featured on Right Guard’s RGXLife.com, a men’s lifestyle website sponsored by The Dial Corporation.

Perfect Dork Studios’ hacked into the year with their inaugural release, “Aim For The Brain!” for iPhone. Rated 4.5 mice by Macworld and co-developed with Westlake Interactive, “Aim For The Brain!” is an arcade-style whack-em game themed around a zombie invasion. The graphics and sound mix horror and humor to give the game a slick, light-hearted feel. Perfect Dork Studios created the character design, art direction and art production. www.aim4thebrain.com

“A blend of smooth, polished graphics and imaginative character designs among the 20 types of zombies lends a tongue-in-cheek humor to the game.” – Chris Barylick, Macworld

“The iPhone game environment lends itself to simple, visually compelling fun in bite-sized pieces which is what ‘Aim For The Brain!’ perfectly delivers.” – Billy Garretsen, founder/president, Perfect Dork Studios

Box Macabre and Bumble Tales demos at GDC '09

Perfect Dork Studios will be debuting demos of “Box Macabre” and “Bumble Tales” at GDC '09 in the GarageGames booth (6240 NH). “Box Macabre” will be used to demonstrate GarageGames’ Torque X 3D engine while “Bumble Tales” will demonstrate their Torque Game Builder engine. “Box Macabre” will be demoed at Thursday, March 26 at 3pm. “Bumble Tales” will demo on Friday, March 27 at Noon.

“The implementation of the Torque X 3D engine in Box Macabre takes the game to the next level by providing a versatile prototyping toolset. This allowed the developers to focus on bringing their vision to the PC and Xbox 360 using our proven Torque technology.” – Deborah Marshall, Torque Product Group Manager, GarageGames

Perfect Dork Studios’ additional 2009 game releases include:

March – “Blade of Betrayal” for iPhone. Co-developed with Conjured Realms, “Blade of Betrayal” is a single-player action game that focuses on high-tech swordplay. As the protagonist, Spencer Corinth, you seek vengeance against those who killed your father. Through your adventure you find out that deception runs deep and justice must be served. The game features retro style gameplay, 16-bit sprite graphics and fully illustrated story art. Perfect Dork Studios created the concept, design, story, music and art for the game. www.bladeofbetrayal.com

May – “Bumble Tales” for the PC, Mac and iPhone. Co-developed with Tandem Games, “Bumble Tales” is a creative and expansive twist on traditional Match-3 puzzle game that mixes in elements of city planning and item collection. In this all-ages friendly game you must gather your resources and help the little forest-bound society of Bumbles build their ideal town. As you explore the 35 unique and entertaining tales you discover new facts about each character to unlock their stories. With vibrant art, memorable music and full voice-over, “Bumble Tales” offers a catchy experience that will have the whole family playing. Perfect Dork Studios created the character design, art direction and art production. www.bumbletales.com

Fall – “Box Macabre” for PC and Xbox Community Games. The XNA-based “Box Macabre” features fast-paced action and adventure style gaming set in a fantasy afterlife. The game uses the new Torque X 3D engine from GarageGames. Your soul has been trapped in a box and you must use your wits to find salvation. On the way you will learn the secrets of the underworld and play a part in the never-ending battle against evil. Discover new abilities to solve puzzles. Explore imaginative fantasy worlds. Classic 2D game play with 3D graphics. www.boxmacabre.com

For more information, please visit www.perfectdorkstudios.com

For inquiries email info@perfectdorkstudios.com

Check out Perfect Dork Studios’ development blog www.perfectdork.wordpress.com

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