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New GoldenEye team feels pressure to live up to original

Developers "would kill to be in our position," says producer

Eurocom, the developer behind the remake of N64 classic GoldenEye, has said that it feels tremendous pressure to deliver a game that lives up to the iconic original from Rare.

The Wii exclusive was officially revealed today as part of Nintendo's E3 conference, and will be a reimaging of the game based on the movie from 1997.

Asked whether the development team feels pressure to create a game that lives up to the brand's heritage, Dawn Pinkney, producer on the project, said "Totally. We can't let the gaming public down.

"You only get one shot to remake GoldenEye. Everybody would kill to be on our position so we take it very seriously," she added.

The title is mixing the old with the new - Daniel Craig is lending his voice and likeness to Bond rather than Pierce Brosnan - and some of the maps credited with proving that first-person shooters could work on a home console, will also be remade.

"It's a modern day Bond and that updates the game, it's got that grittiness to it," said Pinkney. "We've got Statue Park, we've got the tank chase. But we've also updated the game as well. So the Antenna Cradle was originally in Cuba but we've moved it to South Africa in a solar park. We've made it a bit more modern."

Pinkney also confirmed GoldenEye 007 will be released in November.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.
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