Games Industry Events in 2021
See what gaming events are on the horizon.
Filter by location
Filter by year
Games Done Quick announced that Awesome Games Done Quick 2021, supporting Prevent Cancer Foundation, will take place entirely online January 3-10, 2021. Like Summer Games Done Quick 2020 Online last month, the event will be broadcast on the official Games Done Quick Twitch channel from the GDQ studio, with speedrunners participating from the safety of their homes.
In 2021, the Ukie Hub Crawl event series is going virtual and will cover the entire life cycle of a games business; from incorporation, growing a team, middleware, running the studio, pitching to funders, getting PR exposure ? right through to eventually exiting a business.
Each Wednesday will see up to three different expert industry speakers give talks on that week's respective theme, followed by a panel of studios sharing their experiences.
Click the link to check out all of the dates.
GameOn is Vancouver's local game development conference for aspiring developers, students, and gaming enthusiasts to learn and broaden their knowledge on the video game industry through a series of workshops and q&a panels with the gaming industry?s professionals. The conference focuses on industry workshops, Q&A panels, and live networking with professionals across the gaming industry.
From major ad ecosystem changes to the imminent arrival of the metaverse, the gaming world is flush with change that industry folk need to pay attention to.
Hosted digitally on January 26-27, 2021, join today's leaders in games for two days of content and networking surrounding the hottest topics, from major industry changes to the imminent arrival of the metaverse.
BIG Festival has rescheduled its full, physical event, which will now take place on January 27, 2021, through January 31, 2021, at the Frei Caneca Convention Center in São Paulo. BIG Festival brings with it, once again, its three valuable structural pillars — lectures from highly respected games industry professionals, face-to-face business meetings, and the expansive and fan-favorite consumer festival.
Taipei Game Show 2021 includes three main sectors: Asia Pacific Game Summit, B2B Zone and B2C Zone. B2B Zone is set to be an international business platform that offers matchmaking opportunities and fosters game industry professionals across the world to interact and exchange ideas. The synced forums - Asia Pacific Game Summit and INDIE SALON, will not only host physical events, but also provide online streaming service to bring international speakers and audience together and offer the latest game industry insights and trends. The competition within the show specifically designed for indie game developers - Indie Game Award, held its ceremony in the form of online streaming in this June, and has now begun accepting new submissions since this September. The organizer sincerely invites talented indie game developers around the globe to participate in the grand event.
Yorkshire Games Festival celebrates games culture, design and production with special guests, workshops, master classes, and fun-packed activities for gamers of all ages.
WN Winter 21 will stream lectures and live Q&A sessions full of insights to help take your business to the next level.
Meet EA, SEGA, Wargaming, Facebook, Nutaku, Snap, and 1,000+ game industry companies from all over the world through personal meetings and networking in chats.
Connect with speakers directly at live Q&A sessions and get your questions answered.
Find new games from around the world at the Dev Expo or show your own title to publishers, investors, and platforms.
The Academy of Interactive Arts & Sciences (AIAS) is bringing the unparalleled networking and shared conversations of the D.I.C.E. Summit to virtual platforms with online talks and roundtables as a brand new recurring series called D.I.C.E. Conversations (#DICEConversations) starting in February 10th, 2021 at 9:30AM PT at http://www.diceconversation.org.
BlizzConline is an all-digital community event and exhibition of all things Blizzard, offering players around the globe a chance to connect in the online world while circumstances keep everyone from gathering in the real one. On two consecutive days and across six channels of programming, Blizzard developers will be sharing the latest game news with the world, and cosplayers, artists, and makeshift murlocs will be sharing their talents through events such as the Community Showcase.
In addition, as Blizzard celebrates its 30th anniversary this February, players everywhere will have a chance to mark three decades of exploring epic games and universes together as they look forward to what the future holds for their friends, guildmates, and allies.
At a time when so many people are moving online, we are turning to the Games industry for inspiration ? to ask how games are adapting and responding to the pandemic, and to explore what role they could play looking ahead.
Over 2 weeks we are getting together through a series of panel discussions, workshops, demos, live music performances, virtual play sessions and game jams with over 30 game designers, artists, musicians, researchers and others involved in games.
The festival is run on a donations-based model so it is free & accessible for anyone to attend, while paying the artists fairly.
The devcom Call for Change Summit will offer two conference days with a strong focus on training, education and sharing with workshops, training program, panels and round-tables.
A free event organised by Into Games -- you’ll hear directly from speakers at some of the UK’s most acclaimed studios, including Creative Assembly, Ubisoft, Tonic Games, Sumo Digital, Lucid Games, Team 17, Splash Damage and Sumo Digital.
If you are looking to join the games industry but aren’t sure about what your first steps might be after education, this is the event for you.
A free online celebration offering a unique look at past GDC highlights, interactive panels, forward looking sessions from industry leaders, and a sampling of what you can expect from upcoming GDC events.
Next year professionals and players alike have a wealth of activity to enjoy, the majority of it from home. This includes a brand new showcase of new games, some of which will be playable at home for free, broadcasts and streams from iconic London locations and a must-attend business track.
A select number of outdoor elements are also planned for LGF and will be fully unveiled in early 2021. These include a public exhibition celebrating Ensemble, the festival’s showcase of Black, Asian and marginalised ethnicity UK video games talent, plus events run by Now Play This, which returns to Somerset House at the end of March.
A new week dedicated to video games careers and education will take place between March 26th and April 2nd, 2021.
The event includes:
Gamers Careers Exhiition at National Video Games Museum (March 26th - April 1st)
An online careers exhibition for families in which children ask games developers about games careers and educational choices.
UKIE Student Conference (March 26th)
UKIE’s huge event for college and university students returns
Into Games Portfolio Pitstop (March 27th)
A day of free, essential portfolio advice and tips from dozens of industry professionals
Career Talks at the National Videogame Museum [March 27th - April 1st]
Livestreams by new Sumo Digital developers for young people and parents to ask questions about how to start games careers.
The Grads In Games Student Conference (March 29th)
A day of speakers from leading studios talking to students about the work they do
Grads In Games Education Fair (March 30th)
Dozens of universities that offer game development courses will be congregating at our education fair ready to talk with students
Grads In Games Career Connector (March 30th)
A new format of online careers fair for the games industry
Women in Games Career Pathways [March 31st - April 1st]: Developers from Women in Games’ pioneering ambassador programme will share their career pathways
Games Education Summit (March 31st - April 1st)
30 speakers from top studios and games universities gather to share state of the art tips
Grads In Games Awards (March 31st)
Recognising the people, studios and educators that have made a real impact
Tranzfuser Career Talks (all week)
Live chats for university students
Into Games Champions Sessions (all week)
12 industry champions will run talks througout the week
Search for a Star & d3t Rising Star 2021 (April 1st)
Check out the future stars of the games industry
A brand new indie developer event from the teams behind GamesIndustry.biz and EGX Rezzed.
Utilising a specially created Discord server and the MeetToMatch meeting system, this online event boasts an advanced 1-2-1 meeting functions, top tier speakers on all matters of game development, special roundtables, advice sessions, an indie showcase, special guests and a new awards ceremony: The Indie Publishing Awards.
Alongside our brand new digital event -- GI Live: Online -- we will debut a special awards event to celebrate excellence in publishing, investment and promotion of indie games.
The awards will cover investment, crowd-funding, PR and marketing, publishing generally, community management and storefronts, and we will also reveal the best unsigned game from the GI Live: Online showcase.
The event where we bring together some of the leading gaming studios in the Finnish market and some of the brightest talent in the gaming industry. Due to the current pandemic situation, we are organizing a two-day online event on 21-22 April that will include various opportunities to engage and mingle, all from the comfort of your own workspace.
LudoNarraCon is a digital convention celebrating narrative video games, hosted on Steam. An initiative of indie label Fellow Traveller, it aims to create a platform to showcase and celebrate interesting and innovative narrative games, replicating as many of the aspects and benefits of the physical convention experience as possible within a digital format.
BIG Festival, the biggest indie games festival and the most important B2B market in Latin America, is back next May 5 to 9, 2021/ It will be a 100% digital event, São Paulo, Brazil. BIG reaches an audience of game lovers and professionals in Latam that you can only find here.
DevGAMM Spring 2021 will be held online on May 12-14. The program includes professional speakers, reviews on game design, art, and marketing, as well as round tables and workshops.
Developers can take part in the Public Pitch games pitching, Virtual Showcase with online booths, Streaming Showcase where streamers playtest the games. Submit the game until April 15! DevGAMM Awards prize fund sponsored by tinyBuild and Xsolla is $20,000.
: INDIGO is the leading game business and showcase event in the Netherlands. Organized annually by Dutch Game Garden. INDIGO consists of MeetToMatch, TALKS, and DISCOVER. Each of these tracks has a different focus and goal:
Find your perfect business partner through MeetToMatch with dozens of established publishers and investors participating. Get inspired by industry experts and like-minded game entrepreneurs during our quality TALKS conference, and explore the latest games by Dutch developers at DISCOVER!
INDIGO 2021 will be a hybrid event. Meaning that the entire event and it's content will be available both online as physical.
First Playable is Italy's leading international B2B gaming event. It offers two days of pitch & match sessions between Italian devs and international publishers, talks and seminars from a selection of guests, and hosts the Italian Video Game Awards ceremony.
The 2020 event was attended by more than 50 international publishers and investors, plus more than 70 Italian game development studios who clocked up a whopping 530 hours of business meetings.
The 2021 event will be a hybrid event: it will offer online meetings and a physical presence of the developers in Pisa for the IVGA.
Games continue to be a powerful tool to inspire, connect, and change the world, supporting today’s most pressing challenges around social justice and civic issues, education, health and more– we’ve seen that tenfold over the past year. The 2020 Games for Change Festival connected almost 7,000 people from across 51 countries, and #G4C2021 will aim to connect even more.
Join our global community of developers, educators, students, researchers, and others to explore the past year in social impact games and immersive media.
More info including submissions portals and registration will be coming in December, so stay tuned to our social media channels and newsletters!
Sweden Game Conference is Europe's leading conference for game development students and startups. With more than 1,000 participants, Sweden Game Conference is filled with inspiration for game developers regarding career, craft and more.