Games Industry Events in 2015
See what gaming events are on the horizon.
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During the day we will discuss the true opportunity of Cloud Gaming : Simplicity for the world of multi-platform, multi-game, multi-player, multi-device development. The goal of cloud games is to provide gamers with the ultimate gaming experience and we will outline some of the best practice from across UK indies, Studios and research.
Microsoft will share details of the $1.2 M innovation fund which enables iOS, Android, Windows, Xbox game developers to benefit from cloud computing.
Ambitious start-ups, Indie developers and small studios will gather to share their unique success stories and failures, business models and funding strategies, creative vision, quality gameplay, production and more.
MGF is the leading and longest-standing ‘mobile-first’ forum for games industry professionals, who are shaping strategy and revolutionising the landscape.
Established in 2003, we have built a steep history and reputation for quality content and seniority within our audience. Because of that, MGF continues to cover the trends and best practice in the global mobile gaming space.
A two-day international developers conference will highlight successful Central European game developers and their games. The conference will come to a climax with a keynote by Guillaume de Fondaumière, Co-CEO of Quantic Dream and Chairman of the European Games Developer Federation (EGDF).
PAX is a three-day gaming festival for gamers of all genres to come together and celebrate the culture of gaming. Unreleased games, big booths, fabulous prizes, game music concerts, the gaming community and industry support puts PAX far above any other show on the planet.
The Global Game Jam (GGJ) is the world's largest game jam event (game creation) taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression.
It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.
In the auditorium area of Paviljonki, with capacity for 1200 people, game developers, companies and producers will be offered several opportunities of workshops, lecturers and round-table discussions, with the goal of improving the game market, creating new opportunities and nurturing relationships.
The event will also count with the presence of special guests from Music Business, which will discuss the best practices for licensing music for games and digital media.
The conference will feature some of the best and brightest minds in the industry speaking on its conference theme, Without Borders. The first speakers to be confirmed include Tracy Fullerton, Tom Kalinske, Sean Murray and Ru Weerasuriya.
Casual Connect is produced by the Casual Games Association and is the premiere event for the casual games industry with over 6,500 professionals attending Casual Connect each year. Casual Connect brings together the most talented and knowledgeable experts in the casual gaming field to further the casual games industry with the best of networking and learning.
This year’s Indiecade East wants to peel back the layers of what we call independent games. We want to acknowledge established independent developers along with those who are not as well known, be they newcomers looking to find their voices or veterans who have not been given their due attention. We want modders, authors of interactive fiction, homebrew game developers, and more--people who may not have traditionally been thought of as being game makers, but to whom the art and craft of indie games owes much.
Over the course of three days, visitors have the possibility to see selections of students' work, to play the games created during the study course and to meet the developers in person. Multiple events where you can talk, listen and participate, enable you to gain full insight into the topic of games and game design. Admission is free.
TIGA’s International Access to Finance Forum is for any games businesses that might be
looking for funding.
The event will help developers and digital publishers meet investors, and provide best
practice advice, so attendees can improve their ability to secure finance. Topics include
what investors are looking for in a game, in a team and in a pitch, as well as how to
prepare compelling financial forecasts and marketing plans.
I3D is the leading conference for real time 3D computer graphics and human interaction.
2015 marks the 29th year since the first conference. This time we will be returning to San Franciso, California during February 27th to March 1st, 2015. We invite you to submit papers across the entire range of topics in interaction, interactive 3D graphics, and games.
The GDC attracts over 23,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry.
PAX is a three-day gaming festival for gamers of all genres to come together and celebrate the culture of gaming. Unreleased games, big booths, fabulous prizes, game music concerts, the gaming community and industry support puts PAX far above any other show on the planet.
EGX Rezzed is a video games event brought to you by the team behind EGX (formerly Eurogamer Expo). Although it's a smaller event than its older brother, it still features many of the attractions that you love about our previous events; playable pre-release games on both PC and console (with a greater focus on indie titles), developer sessions by well known game designers and the opportunity to chat with developers on the show floor.
FutureFest is Nesta’s flagship weekend event of immersive experiences, compelling performances and radical speakers to excite and challenge perceptions of the future.
The F2P Summit is a one-day conference and networking event, taking place at RichMix in Shoreditch, London on Thursday 26 March 2015. It’s a unique event that explores all aspects of free to play and freemium from the developer’s point of view.
With the purpose of accelerating this industry’s growth in the MENA Region, IFP is organizing the MENA Games Conference & Exhibition on the 26th and 27th of March 2015, in Beirut, Lebanon. This pioneering event will host representatives from 400 international and local companies and 30 speakers.
CounterPlay is a tribute to and an exploration of the many ways, in which a more playful approach can help us live better lives. We focus on the excitement, intense engagement and rich experiences of people involved in all kinds of playing experiences. This sparks an investigation of how play can be transformative, change our thinking, push our boundaries and lead us places, we never imagined
Cloud gaming returns in 2015 to once again be the one stop shop for discovering the latest developments, opportunities and strategies in the hottest space in games – The cloud.
Top agenda talking points:
- Overcome latency to stream flawless AAA game experiences straight to the consumer
- Realise the Buy Once Play Anywhere model and deliver seamless multi device gaming
- Capitalise on the cloud global potential to boost social connectivity and player retention
- Advance game development using the cloud and break current design boundaries
- Monetise digital distribution through progressive pricing models to increase game profit and grow long tail strategies
Quo Vadis is one of the top three European games industry conventions. As Europe’s longest-standing professional game developers’ conference, Quo Vadis focuses in depth on all aspects of video game development and marketing, and
addresses developers, publishers, decision-makers, researchers and young talents in the industry.
The INTERNATIONAL GAMES WEEK BERLIN from April 21–26, 2015, is the leading cross-industry communication and networking platform for games business, development and culture in Europe. Over six days, the umbrella brand combines more than eleven events for industry representatives and game enthusiasts alike. In 2014, about 10,000 international and German game developers, publishers, investors and representatives of public institutions and the media industry as well as gamers, families and fans came to Berlin.
The summit will be hosted at Kempinski Cathedral Square, the recently opened five-star hotel located in the heart of the Old Town in Vilnius (Lithuania).
Our goal is to provide a framework for highly practical discussions & networking so that attendees may expand their vision of the international games industry.
The biggest game developer conference in South-East Europe in its second year is moving to amazing city of Dubrovnik. The Reboot Develop 2015 will gather some of the world famous game developer speakers and for the first time add a large special business to business area with significant number of publishers and developers attending.
The attendance to Reboot Develop 2015 is strictly limited to gaming industry professionals, being either developers, artists, audio artists (both senior and indie), PR and marketing experts, or sales and publishing representatives.
The biggest game developers conference in SE Europe, world famous game developer speakers, b2b area – it is all about games.
FMX, Conference on Animation, Effects, Games and Transmedia is Europe's most influential conference for digital entertainment where Art, Technology and Business meet. Every year, artists, specialists, scientists, producers and other key people come to FMX to network and to discuss production issues, exciting technologies and new ways of financing and distribution across the industries with an international audience. High quality experts deliver insightful presentations and Workshops as part of the Conference program, industry professionals introduce their hard - and software products as well as their latest R&D innovations at the Marketplace, top-notch companies scout talent at the Recruiting Hub and international schools present their best projects on the School Campus. FMX 2016 takes place April 26-29 in Stuttgart.
On April 28-29th Slush PLAY, a new gaming and virtual reality event, will be organized in Reykjavik, Iceland. Slush will join forces with Klak Innovit and Nordic Game Institute to create an unforgettable meetup for gaming enthusiasts.
Slush, organized annually in Helsinki, Finland, has grown to become one of the leading investor and startup events in the world with 14,000 attendees in November 2014. This spring, Slush will set sail to Reykjavik and welcome investors and startups to meet and put Iceland on the map as a growing startup hub in the north. Slush PLAY will be the first Slush event to focus primarily on one theme, in this case gaming and virtual reality.
Chartboost will present a guide to these topics and marketing advice and have Q&A time with game developers to advise and assist them.
Get away from the daily life and join other developers/designers/makers/people for a few creative and cozy days at the old folk highschool Vallekilde.
The video games industry will reach a staggering $80 Billion in 2014, with 11% YOY growth to 2018.
Mobile and touch screen technologies have brought our industry from a splinter culture to a central one. We’re in a new era for games, with a new generation of gamers and huge new possibilities for developers and publishers alike.
But as an industry we’ve not been able to develop strategies to consistently monetize across all our titles. As development and game management costs continue to rise, pressure piles on to acquire, retain and monetize users at better rates than we currently are.
In mobile only 3% of users who walk through our doors convert in to players, lots more never even begin to play and only 2% of mobile game companies are breaking even. While at the same time audiences for PC and Console are squeezed by new technologies, making it vital to create successful monetization strategies and new revenue streams to maintain margins.
Game Monetisation Europe brings together the brightest minds in our industries from the biggest game developers and publishers so together we can tackle the most critical challenge in gaming: Monetisation.
- Organise 1-1 meetings onsite to get the knowledge and develop the relationships you need to see the money flooding in from your games
- Industry leading experts give their renowned insight to make your games make more money
- 2 days of dedicated networking: The Game Monetisation Summit is the biggest meeting of Sr executives and industry leaders in the field of monetisation with an unrivalled wealth of knowledge to drive our industry forward
- Round table discussions with your peers to get to the heart of your monetisation challenges
An intimate, informal discussion on the future of gaming. Unlock brings together established and up-and-coming business and creative leaders in video games for an ‘unconference-style’ event. No speeches, no presentations, no crowds. Just relaxed, small-setting conversations about where we're going as an industry — and some fun to boot.
GamesBeat Summit is the only event that brings together 180 gaming executives from all segments of the gaming platform ecosystem to develop a blueprint for the industry’s expansion in 2015.
FMX, Conference on Animation, Effects, Games and Transmedia is Europe's most influential conference for digital entertainment where Art, Technology and Business meet. Every year, artists, specialists, scientists, producers and other key people come to FMX to network and to discuss production issues, exciting technologies and new ways of financing and distribution across the industries with an international audience. High quality experts deliver insightful presentations and Workshops as part of the Conference program, industry professionals introduce their hard - and software products as well as their latest R&D innovations at the Marketplace, top-notch companies scout talent at the Recruiting Hub and international schools present their best projects on the School Campus.
Welcome to the 2015 LA Games Conference — the leading event for senior representatives from game publishers, developers, movie studios, advertising firms, VCs, social networks, technology providers, analysts and press. Unlike some other industry events, LA Games Conference focuses on bringing together the people who really matter to meet in a lively yet intimate hotel environment that allows access and privacy to build and grow relationships and partnerships.
Discussions and demos will focus on the convergence of Virtual Reality, neurosensing, haptics, Augmented Reality, motion and gesture control, mobile, facial recognition, eye tracking, heart rate and other cutting edge input sensors and output systems that are being used to engage the mind.
We don't have a description of this event yet.
Dan Gray, Executive Producer for Monument Valley & Land's End at ustwogames & BAFTA Breakthrough Brit 2014 will give a talk at playhubs.
Monument Valley is an iOS and android game by ustwo and has won numerous awards including but certainly not limited to 2014 Apple iPad Game of the Year, Best Mobile & Handheld BAFTA 2015 and Best Handheld/Mobile Game GDC Awards 2015
Join us for some learning, drinks & networking!
DevGAMM is an international conference for game developers and publishers.
80 per cent lectures about game development, only 20 per cent about marketing
SVVR (Silicon Valley Virtual Reality) is a fast-growing community of developers, entrepreneurs, hackers, and artists dedicated to advancing affordable and accessible virtual reality.
Casual Connect is the place to learn more about an industry which entertains 300 million people each month. Learn all about iPhone, Social, Android, Flash, Browser MMO and Download Games.
As the most relevant games industry conference in Europe, we have a lot to offer, including a conference program filled with the best speakers from the global industry as well as our local Nordic heroes, access to international exhibitors and 2000+ professionals, world-class hospitality, and a host of networking and matchmaking events, featuring Pitch & Match - the Nordic Game B2B matchmaking system + Nordic Game Indie Night + Live Pitching Session + Exhibition Floor + Nordic Game Play Area + Nordic Game Awards 2015 + Gala Dinner + the renowned Nordic Party.
Digital Dragons is the largest B2B event in East-Central Europe dedicated to digital entertainment sector. The event gathers over 800 participants from 25 countries. 50+ lectures and panel discussions are delivered by 70 speakers, the most influential faces of the industry as well as the indie revelations. Digital Dragons gives you access to exhibitors and revels most breakthrough indie projects from this part of Europe. Thanks to an unique meeting application Digital Dragons opens up great networking opportunities. The legendary afterparty is when the statuettes of the legendary Dragon, one of the symbols of the City of Kraków are handed to the last year's best productions.
Google I/O is for developers—the creative coders who are building what's next. Together we'll explore the latest in tech, mobile & beyond.
With 15,000 unique and over 38,000 turnstile attendance in 2014, MomoCon is one of the fastest growing all ages conventions in the country. Fans of Japanese Anime, American Animation, Comics, Video Games, and Tabletop Games come together to celebrate their passion by costuming / cosplay, browsing the huge exhibitors hall, meeting celebrity voice talent, designers, and writers behind their favorite shows, games, and comics and much much more over this 4 day event. Whether you are an anime fan, gamer, comic reader, or just like watching cartoons, all are welcome at MomoCon!
GAMA was formed in 1977 to protect the interests of the Origins Game Fair. It incorporated as a non-profit organization in 1982. Since then, it has expanded to become the premier trade association for the hobby games industry
Stage Select Gaming Expo is a platform for gamers and developers to share their interest in gaming. Our 2nd Annual event is slated to be on June 6th at the Direct Energy Centre in Toronto, Ontario.
This year our keynote speaker will be Tanya X.Short Captain of Kitfox Games and Co-Director of Pixelles, a non-profit helping more women make games. She previously worked in larger studios on games like The Secret World, Age of Conan, and even the Halo 2 ARG, known as Ilovebees. She writes articles on Gamasutra.com, GamesIndustry.biz, and other websites, typically about game design and production.
She will be doing a talk on "Too Many Games: The Culture and Business of Indie Voices" to share her experiences trying to navigate this crowded market, and explain why she continues to welcome new competitors into game-making.
Cross platform mobile strategies to grow acquisition, discoverability and monetization.
- Dissecting the developer/publisher relationship - Find out the keys to building effective, long-term partnerships on hit mobile games.
- Investigating F2P monetization - We share the latest best practice strategies to help you boost revenue for your game titles.
- Understanding user acquisition - An expert team of user acquisition specialists will break down their keys to finding new audiences at prices that won't break the bank.
- Tackling the tablet market - Evaluate the plethora of new entrants to the marketplace, as we help you identify the tablets that offer the best ROI for your development budget.
- Navigating the funding frenzy - From acceleration to crowdfunding programs, we'll explain the steps needed to find the right funding opportunities for your business
“AMD Presents The PC Gaming Show Powered by PC Gamer,” a first-of-its-kind event for developers, publishers, hardware companies, press and fans, will take place in Los Angeles on Tuesday, June 16, 2015. Presented by AMD, organized by PC Gamer, and streamed live in partnership with Twitch from the Belasco Theater, the show will bring the PC gaming community together under one roof for breaking news and perspective from some of the biggest names in the industry. Hosted by Sean ‘Day’ Plott, the first announced participants of the show include Dean Hall (DayZ), Blizzard Entertainment, Cliff Bleszinski (Boss Key Productions) and Cloud Imperium Games (Star Citizen).
E3 is the world's premier trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet.
Unite Europe 2015 is this year’s most important regional gathering of developers, publishers, training providers and enthusiasts interested in Unity across Europe —the market leading platform for creating video games, simulations and other interactive 3D and 2D experiences. With over 30 hours of sessions, including hands-on workshops and lecture sessions from Unity's own developers, the conference is a forum for industry professionals to share and learn insight and practical first hand knowledge for using Unity effectively and efficiently.
Taking place from June 24-26 at the Barcelo Sants Hotel, Gamelab covers the full spectrum of the games industry from AAA to indie development, including a prestigious awards show. Headlining this year are Prince of Persia creator Jordan Mechner and idiosyncratic Grasshopper Interactive founder Goichi Suda. Unity's David Helgason also tops the bill, as does narrative mastermind Chris Crawford. They'll be joined by Witcher 3 director Konrad Tomaszkiewicz and Alien Isolation creative director Alistair Hope.
More than 180 people met in London last year, where the Game QA and Localisation event focused on automation, hearing some fantastic talks and examples of the how, when and why of implementation. While automation is still a hot subject in both fields, this year with a change of scenery we also welcome a change of perspective. The event will examine the role and place QA and loc have within game development; while historically seen as a ‘necessary evil’, these days it feels like we’ve finally turned a corner, entering a new era where quality and immersion – both outcomes of effective QA and localisation – are actual selling points for games.
If you like Minecraft, and you like people who like Minecraft, you’ll probably like MINECON. It’s THE place to see all the cool Mojangstas you fancy, meet people who love Minecraft maybe even as much as you do, and attend panels and events full of YouTube creators and a ton of other talented folks!
Comic-Con International: San Diego is a nonprofit educational corporation dedicated to creating awareness of, and appreciation for, comics and related popular artforms, primarily through the presentation of conventions and events that celebrate the historic and ongoing contribution of comics to art and culture. - See more at: http://www.comic-con.org/about#sthash.P0Cp6sna.dpuf
Bringing Together the Game Dev Community since 2006. Come and join 2,000 devs to share experiences, information and ideas. Come to be inspired by what other devs are up to, then take that inspiration back to your studio. Come and show off your new game or find new IPs, meet with fellow devs, make new contacts and of course hang out by the beach...
TRI-PACT, the Tracking Intellectual Property Across the Creative Technologies project has been designed to advance the research agenda and to stimulate creative and strategic thinking around the management, protection, sharing, access, use and reuse of Intellectual Property within and across the technology-rich creative domains of Film, Broadcast and Games. The TRI-PACT project draws together a group of key stakeholders (practitioners, researchers, educationalists, industry partners, archivists and legal specialists) to rethink and re-imagine current IP structures within Film, Broadcast and Games production toward a new enabling model of IP management and protection that facilitates cross-media sharing, access, use and reuse.
After 5 years of summits in the United States, the IGDA Games User Research Special Interest Group (GUR SIG) has announced the speakers at their first European gathering, “#GamesUR conference”. The announced talks include sessions from leading player insight and playtest researchers from Riot Games, Ubisoft, Deep Silver Volition, Big Fish Games and more. Topics include reviewing narrative within games, using biometrics for playtesting insight, games analytics, expanding the influence of player research among development teams, games accessibility and more.
Artificial Intelligence in Creative Industries: Less Hype, More Results!
The largest worldwide conference about Artificial Intelligence applications
in interactive media, training & simulations, and digital entertainment.
QuakeCon is open to the public and free of charge for general attendees not participating in the BYOC. Attendees may pre-register online, but all attendees must check in on-site at the Hilton Anatole. Registering online provides an expedited registration process on-site and provides an opportunity to select additional packages that are available exclusively during our online pre-registration period.
We don't have a description of this event yet.
The GDC Europe will be held in conjunction with gamescom, the leading European consumer show, creating a full week of activity and opportunity for the games industry. This confluence of industry professionals allows GDC Europe to address the development community at a central location in the heart of Europe, and command the critical mass of the European games sector. GDC Europe is the essential platform for learning, inspiration and networking for the creators of computer, console, handheld, mobile, social, and online games in Europe.
Gamescom is the largest trade fair and event highlight for interactive games in Cologne. More than 335,000 visitors celebrated the `next generation of gaming` on the Gamescom 2014. The journey will continue.Together with our visitors we are ready to play to discover new worlds in 2015, too.
The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques including a three-day commercial exhibition that attracts hundreds of exhibitors from around the world.
We don't have a description of this event yet.
What is PAX Dev? It is a game developer event taking place on the two days leading up to PAX Prime. It’s designed specifically for the dev community and centered around collaboration, education, and elevating the craft of making games. There’s no press – just developers exchanging ideas in a safe and rewarding environment.
Insomnia is a culmination of all of the best bits of videogaming. It combines a massive LAN, a growing exhibition, prize-based competitive gaming tournaments, and other interesting activities within the package of an inclusive, gaming-focused social atmosphere. At an Insomnia Gaming Festival we have a little something for everyone.
In 2004, the folks at Penny Arcade decided they wanted a show exclusively for gaming. Sure, comics, anime, and other nerd hobbies were cool, and those activities all had their own shows… so what about games? From that idea spawned a small 4,500 person event in Bellevue, Washington, focused on the culture and community that is gaming.
Since then, the show hasn’t looked back. Doubling in size each year until venue capacities were reached, in 2010 the show expanded into Boston for PAX East, drawing tens of thousands of attendees in the inaugural year. The shows in Seattle and Boston represent the two largest gaming events in North America!
The main goal of DevGAMM is to create a medium where industry veterans can share their experiences with indie developers to motivate and to help them find their place in the industry - 90 per cent lectures about game development, only 10 per cent about marketing.
This is our 4th year. We'll be having 4 speaker tracks, 2 show-floors of both digital and tabletop games, and awards for the curated games.
D.I.C.E. Europe, now in its third year, will take place September 13-15, 2015 at the W Hotel Barcelona. This three-day event will make the most of the stunning surroundings, offering a relaxing, resort atmosphere in which attendees will be treated to insightful speaker programming and an intimate exchange of ideas. Speakers and attendees will focus on the 2015-2016 D.I.C.E. theme, The Art of Engagement.
D.I.C.E. is a destination conference where, in addition to top-tier programming, attendees are provided maximum opportunity to form lasting professional connections through activities, roundtable discussions and networking events. New for this year to deepen attendee engagement will be the inclusion of a full day of break-out sessions on day three, a unique opportunity for attendees to engage with industry peers in topical workshops designed to foster new learning and relationships. Attendees are encouraged to bring their spouse/significant other to participate in events such as tours of the Gothic Village and the Picasso Museum along with several networking functions guaranteed to be great fun and part of an unforgettable experience.
Game Music Connect has been created by multi-award winning composer James Hannigan and acclaimed game audio director & composer John Broomhall to celebrate and explore the amazing music of video games and the extraordinary talent behind it.
Tokyo Game Show is the global trade show where a large number of key people in the game market gather from every corner of the world. We had 202 exhibitors from 31 countries and regions. 1,293 press people from 33 countries and regions covered the event. Tokyo Game Show has attracted international attention as the world largest scale GAME event.
Unite is your opportunity to learn how to get the most out of the Unity engine, to meet up with Unity engineers and fellow professionals and to get the full lowdown on our development roadmap.
Oculus Connect 2 is our second annual developer conference where engineers, designers, and creatives from around the world come together to learn about the future of the Oculus platform and push virtual reality forward.
This year’s Connect will feature keynotes from Brendan Iribe, Michael Abrash, and John Carmack, plus everything developers need to know to launch on the Rift and Gear VR.
Changes are coming to the games industry. Our speakers and attendees are driving them. Meet us at the Summit for two days of world class networking and indispensable talks from gaming's leading creators.
EGX is the UK’s biggest video games event. Founded in 2008, the show now offers 80,000 visitors the opportunity to get their hands on the latest video games and technology each year.
As well as hands-on gaming, the event has tournaments, cosplay, retro games, developer presentations and panels, parties, board games, a dedicated B2B space (the GamesIndustry Fair) and lots more.
TwitchCon is a celebration for Twitch broadcasters and their communities, where they can watch, learn and play together.
TIGA is hosting its annual Smartphone and Tablet Games Conference, sponsored by Stevens & Bolton LLP, on the 25th September 2015.
TIGA’s research shows that mobile and tablet gaming remains the number one platform category for UK developers, with mobile development being the main focus for 48 per cent of UK studios in 2014 (down from 49 per cent in 2013).
The market for mobile games is significant, but the competition is intense and effective marketing and monetisation are challenging.
TIGA is bringing together industry leaders in mobile games development to share insight, best practice and experience, so that more developers can succeed in the mobile games market.
GameON: Ventures is a 2-day conference dedicated to the business of video games. Taking place on September 29 & 30 in Toronto, at the St. Lawrence Centre for the Arts, GameON: Ventures 2015 is an exploration of evolving business models, emerging creativity, and the latest technologies surrounding the commercialization of video games. Formerly GameON: Finance, the conference is now entering its eighth year. GameON: Ventures is hosted by Interactive Ontario.
The largest videogame event in Mexico
Join us for the European eSports conference, taking place October 6-7, 2015 in Berlin.
Bringing together the current and future pioneers of the international eSports ecosystem, this 2 day B2B conference is the industry’s first opportunity to strategise the growth of eSports on a global scale. Focusing on the development and regulation of eSports throughout Europe, this exciting conference will also examine the industry’s hottest emerging markets, key trends and future predictions.
Whether you’re running a mature operation, kick-starting a local project or simply looking to find out more about the business opportunities available to you, make sure to attend the European eSports Conference.
Brasil Game Show (BGS) is the largest show of its kind in Latin America, and the second largest in the world. It will be held from October 8 to 12, 2015 at Expo Center Norte, in São Paulo.
Last year, the seventh Brasil Game Show received more than 250,000 visitors, bringing in the biggest names in the games industry and eSports, in addition to being the place for the biggest releases and announcements for the region.
Now in its second year, the Games Funding Forum is a half-day conference and networking event taking place on Thursday 15 October 2015.
Funding is vital to today’s game developers. But with so many different types available, it’s never been more important to know how and where you can get your hands on finance and to understand which option is best for you.
Come and hear from a range of speakers who have all been there, done it, got the tee shirt and… lived to tell the tale.
A unique gathering of developers, publishers, chip designers and device makers who share a common goal of improving mobile gaming.
Game Industry Conference is a side event of Poznan Game Arena, one of the biggest game expos in the Europe and biggest in this part of it. Over 59 000 visitors come to see the games and try the gaming hardware of more than 100 expositors.
This inaugural event will showcase insights and innovation from leading studios, publishers, ad networks, marketing and distribution experts, user acquisition and discovery agencies, user experience, player engagement, analytics firms, hardware and software manufacturers, and all the other major players in the ecosystem.
The IndieCade Festival is the biggest independent game celebration in the nation. This premiere event is held each October in the Los Angeles Area and is open to the industry and to the public.
Events take place October 22-25, 2015 and include a professional conference track, business networking, social events, tournaments and entertainment, as well as family-focused activities, meet-and-greets with game creators, hands-on gameplay with more than 150 top independent games.
The 8th Annual Game Developers Conference™ China (GDC China) returns to Shanghai on October 25-27, 2015. Presented by the UBM Tech Game Network, producers of the Game Developers Conferences® and Gamasutra.com, GDC China brings a unique forum and reach into the region. The conference features content programmed by an advisory board consisting of local Chinese developers who share a commitment to promoting and supporting China's growing games industry.
Game Connection Europe (partnered with Paris Games Week) is the B2B event for deal making in the video game industry. Over 2700+ senior decision makers from 1400+ companies attend each year to find new partners and service providers.
Over 80% of attendees say they have signed deals at our because of Game Connection.
The Paris Games Week, or more commonly called 'PGW' is the French show dedicated to video games and its derivatives. The event belongs to the SELL (Syndicate of leisure and software publishers). This year is the sixth edition of the show.
Level up at our unique event featuring leaders in content creation, gaming, and digital platforms who are shaping storytelling for millions. Narrative virtual and augmented reality experiences are becoming the norm. Ways to monetize mobile user loyalty are on the rise. Entrepreneurs are setting their sights on emerging social media and app opportunities. Join us in LA for insightful conversations that explore this rapidly evolving landscape.
In 2004, the folks at Penny Arcade decided they wanted a show exclusively for gaming. Sure, comics, anime, and other nerd hobbies were cool, and those activities all had their own shows... so what about games? From that idea spawned a small 4,500 person event in Bellevue, Washington, focused on the culture and community that is gaming. Since then, the show hasn't looked back. Doubling in size each year until venue capacities were reached, in 2010 the show expanded into Boston for PAX East, drawing tens of thousands of attendees in the inaugural year. The shows in Seattle and Boston represent the two largest gaming events in North America, and in 2013 for the first time PAX expanded internationally to Australia where it is now a yearly event!
GameSoundCon is an intimate convention that offers networking events with audio industry luminaries and hands-on sessions dedicated to game audio tools and technology, business, creative and other challenges.
BlizzCon is an epic celebration of Blizzard Entertainment's game universes and the global player communities that bring them to life.
"There's no better way to connect with the ever-expanding Blizzard community than by bringing everyone together at BlizzCon," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "With more games in development than ever before, we'll have plenty of exciting updates to share and lots of great eSports competition to look forward to—we can't wait to see everyone there."
VRX brings together 500 individuals from across video games, entertainment and B2B sectors to demonstrate the latest hardware, unreleased content and real-world uses of virtual reality *40+ leading speakers with real-world experience * 2 tailored tracks * 18+ interactive sessions
With opportunities to compete in final brackets for over $100,000 in cash prizes, Enthusiast Gaming Live Expo provides hours of entertainment over three days for competitive gamers, spectators, and all gaming enthusiasts. Each event is projected and magnified onto large, theater-like screens and sound systems, with the grand finale playing out on the main stage in front of a huge local and online audience.
MIGS - Montreal International Game Summit - is the largest business game conference on the East Coast. Every year, more than 2,500 game professionals from over 20 countries gather at the Palais des Congrès de Montréal (Quebec, Canada) to find their next clients, partners and service providers.
Event Organiser's Description:
Apps World is BACK for 2015 at London ExCeL (18-19 November) for the 7th year and it's going to be bigger, better and more fun than ever before!
True to its roots, Apps World carries on pioneering innovation in multi-platform apps but this year we will be embracing red hot topics: IoT, FinTech, DevOps, Beacons, Android Auto...
Bringing together developers, leading brands, telco's, start-ups and investors, Apps World still offers the ONLY platform to meet, partner, party with the entire global app community!
With 11 forward thinking conferences, a hand-picked line up of 300 + awesome speakers including Lastminute.com, Amazon, Alarm.com, Net-a-Porter, NEST plus many more, 250+ exhibitors , fun networking zones, hands-on technical sessions, fun and innovative Start Up Zones, The Appsters Awards and cool networking parties; this event looks set to be a hive of interaction and excitement.
Book your FREE Expo pass to Apps World: Please enter VIP CODE: GAMBIZFREE
Book your discount delegate pass(20% off): Use Discount code I8RTY20
Find out more about this awesome event:
Conference is organized by an industry organization of Czech game developers. Its main goal is to support the communication and cooperation between developers, educate and motivate the game creators and disseminate the Czech and Slovak game development in Czech Republic, Slovakia and abroad.
PlayStation Experience is back for 2015! This year we’re taking the experience to Moscone West in San Francisco, CA, on December 5-6. Join thousands of fans across the world and be there for exciting announcements and panels, plus play new and unreleased games on the show floor. Tickets are available now.
Games Business 2015 is the leading Nordic conference on the business aspect of game development in the Nordic, organized by NordicGameBits and Shareplay, and held for the fourth time in 2015.
Join us at the London event brought to you by Intel® to tackle developers' biggest challenges in gaming: technical sessions, panels, networking, the opportunity to troubleshoot your creations with Intel Experts, a chance to feature your games in our Developer Showcase!
Love playing video games, or watching people play them online? Insomnia56 is the latest instalment of the UK’s biggest gaming festival, and tickets are available now.
Featuring an incredible roster of special guests plus LAN gaming areas, Q&A sessions, esports tournaments, an exhibition hall and more, Insomnia56 at The NEC Birmingham is perfect for gaming enthusiasts of all ages.
The Mobile Monetization Summit is a special edition of the Israel Mobile Summit focusing on how developers can monetize their apps. It is a full day event with a big exhibition, 3 tracks of content and is as big as the Israel Mobile Summit, which was attended by over 2,000 of the best and brightest mobile minds!