Games Industry Events in Netherlands
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: INDIGO is the leading game business and showcase event in the Netherlands. Organized annually by Dutch Game Garden. INDIGO consists of MeetToMatch, TALKS, and DISCOVER. Each of these tracks has a different focus and goal:
Find your perfect business partner through MeetToMatch with dozens of established publishers and investors participating. Get inspired by industry experts and like-minded game entrepreneurs during our quality TALKS conference, and explore the latest games by Dutch developers at DISCOVER!
INDIGO 2021 will be a hybrid event. Meaning that the entire event and it's content will be available both online as physical.
INDIGO is the largest game business and showcase event in the Netherlands. Organized annually by Dutch Game Garden, INDIGO brings together the game industry from the Netherlands and beyond.
We believe that INDIGO is pretty unique: It?s a platform for developers, publishers, investors, press and other interested parties to connect, and create new opportunities together. INDIGO has the perfect atmosphere to encourage business relationships and inspire future projects!
The Game Quality Forum offers a unique opportunity to interact and collaborate with peers from across the industry to push for the betterment of every release.
Welcoming expert speakers from Electronic Arts, Amazon, Ubisoft, King, Riot Games, Kakao Games, Natural Motion Games, Plarium, Ninjas in Pyjamas and many more, this is the most international and senior speaker faculty ever.
Learn from Game Quality Gurus including:
· David King, Technical Director, Electronic Arts
· Michelle Mangio, Director of Product Quality, Amazon
· Guillaume Desjardins, Dev Testing Lead, Ubisoft
· Ghulam Khan, Head of QA & Localisation, SEGA
· Alexander Andelkovic, Senior Agile Testing Lead, King
· John Pompei, Head of Player Experience, Electronic Arts
· Cole Tufts, QA Lead, Riot Games
· Nicolas Nottin, Head of Community Development, Flare Games
· Gabriel Tendera, Lead QA Tester, Techland
· Sebastien Jung, EMEA Community Project Manager, PUBG Corporation
Find out more by downloading the agenda or emailing the team at email@example.com
A variety of lectures, talks and demonstrations in the field of procedural content generation. The conference will cover various topics ranging from procedural game design, level design, storytelling, world building to generative art.
Control Conference is an event by game development magazine Control. You can expect talks on various aspects of game development, covering subjects such as game art, design, programming and the business side of making games.
Previous editions included international speakers from (among others) EA DICE, Playdead, Double Fine, The Chinese Room and Naughty Dog, but also Dutch developers like Vlambeer (Nuclear Throne), Ronimo Games (Awesomenauts), Guerrilla (Killzone-series and Horizon Zero Dawn) and KeokeN Interactive (Deliver Us The Moon).
The Overkill Festival takes place at the Medisch Spectrum Twente (MST) in Enschede, Netherlands on 27th October 2017
INDIGO 2017 takes place at the De LiK in Utrecht, Netherlands on 30th June 2017
Unite Europe 2017 takes place at the Westergasfabriek in Amsterdam, Netherlands on 27th June 2017
Indievelopment 2017 takes place at the De Jaarbeurs in Utrecht, Netherlands on 29th May 2017
Everything Procedural takes place at the NHTV Breda University of Applied Sciences in Breda, Netherlands on 16th November 2016
Dutch VR Days 2016 takes place at the Various in Amsterdam, Netherlands on 3rd November 2016
Dutch VR Days 2016 Utrecht takes place at the Werkspoorkathedraal Utrecht in Utrecht, Netherlands on 3rd November 2016
Control Conference is an event by game development magazine CONTROL. You can expect talks on various aspects of game development, covering subjects such as game art, design, programming and the business aspects of making games.
This year’s line-up includes international speakers from, among others, EA DICE, Playdead, Double Fine, Rebellion and The Chinese Room, but also Dutch developers like KeokeN Interactive (Deliver Us The Moon) and Abbey Games (Reus and Renowned Explorers).
A mix of international speakers and local heroes make for an interesting line-up of the second Control Conference, November 25 in Utrecht, the Netherlands.
Among the strong line up are Naughty Dog's concept artists John Sweeney and Nick Gindraux, Bioware's art director Derek Watts, Minecraft's composer Daniel 'C418' Rosenfeld, Vlambeer's co-founder and game designer Jan Willem Nijman as well as Irrational Games' former studio director and VP, Leonie Manshanden.
The developer focused conference is being organized by Dutch developer publication Control Magazine and will be completely in English.
Playful Arts Festival stimulates the cross-over between different fields of play, interaction and design. Part festival part showcase it celebrates playful culture.
The inaugural edition of the festival focuses on showcasing games that evoke physical and emotional responses by putting the player into action with friends and foes. Theme: Collaborative Play
Indie Gameleon is a festival organized by Indie Game developers, for Indie Game developers, Game Design students and Indie Game enthusiasts. The festival includes, but is not limited to: lectures, workshops, Indie Game Showcase, Game Jam and 8-bit dance party.
Indievelopment is organised by students, for students and the game development industry. At Indievelopment, independent game developers from all over the world share their experiences in game development and our visitors are given the chance to extend their network and meet their favourite developers. This is the third edition of the event, which was previously attended by nearly 500 visitors and had speakers such as Chris Avellone from Obsidian Entertainment and Robin Hunicke & Austin Wintory from PlayStation hit Journey. Our host was none other than Rami Ismail from Dutch indie developer Vlambeer.
Casual Connect is the place to learn more about an industry which entertains billions of people each month. Learn all about iPhone, Social, Android, Flash, Browser MMO and Download Games.
Founded in 2004, the Games for Health Project supports community, knowledge and business development efforts to use cutting-edge games and game technologies to improve health and health care. The Pioneer Portfolio of the Robert Wood Johnson Foundation is the lead conference sponsor and a major supporter of the Games for Health Project.
Game Land is a unique combination between an amusement park and a gaming event, aimed at anyone who is a fan of gaming and amusement parks.
On 25 April 2013, we will host once again Indievelopment, the only conference in The Netherlands focussed on the independent game development scene. We aim to present talks on a wide variety of subjects related to independent game development, and we already have a very interesting line-up of various international speakers. Don't miss this opportunity to listen and talk to some of the biggest names in the indie scene!
All about serious and applied gaming, app development and IT solutions for training medical professionals.
We don't have a description of this event yet.
The Festival of Games is the meeting place for decision makers from the entire value chain of the games industry and related industries such as TV, film, news papers, telecom and many more...
Festival of Games attracts front-runners in business, strategy, marketing, finance, game art, design, technology and development. Focused on boardroom knowledge and deal-making, the Festival of Games is a platform for executives and entrepreneurs.
The Festival of Games is the most effective b2b event for the international games industry. The games conference, organized in cooperation with GamesIndustry.biz, offers all the knowledge to help decision-makers advance their businesses.
Pitch & Match is the perfect platform for personalized match-making: with help of your personal match-maker, you can meet and do business with potential partners in 30-minute back-to-back meetings.
The Expo is the perfect place where top players from the game and multimedia industries show their goods and services, while the Career Fair offers the most excellent spot for getting your job openings filled and your projects staffed.
We don't have a description of this event yet.
Bringing together the top players in the game and multimedia industries by attracting the key audience from Executive & Finance, Strategy & Marketing, IT, game Art & Design to build new partnerships, share, innovate and prosper together.
Europe is quickly becoming the new center for creativity in game development as more and more international publishers are looking for the innovations coming from European studios. Europe is also a big player in the field of applied games, as well as advergames. The Festival of Games harnesses Europe's creative power and gives an insight in the unique European approach. Industry, academic and business leaders share and combine their opinions and visions.
The Festival of Games consists of a main thought leader Conference, Workshops, a professional Expo with a Career Fair and a Project Fair. The event is a platform and a meeting point for the European games community.
The Festival of Games is one of the largest professional game festivals in Europe, it sets the stage for the fast growing European game development market.
We don't have a description of this event yet.