Technically Games is a community-run event designed to sit alongside and augment the time honoured game development conferences already happening in Australia.
We aim to provide a platform for all things technical in games: programming, art, security, and more. Our focus is in the craft of making games, from engines that make things run, the animation that breathes life into characters, and everything in between.
We welcome your submissions on all things technical in games art, programming and security. Bring on the niche, the nerdy and the nifty- we want to hear about your work and your passions.