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In the spirit of Tentacle Zone and helping indie developers on their journey, Payload Studios is opening its doors for a party on Wednesday 3rd April, ahead of Rezzed, with two special guest speakers:

Joel Hughes, European Director at Indiegogo will discuss how to get funding for your game.

Kris Skellorn, Principal Designer at Payload Studios will talk about community driven development, a model that reduces risks for developers: involving players in your on going game development and giving players early access to new/unfinished features.

The event is free to attend, although places are limited.

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