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E3 2017

Feature

The fanboys making the next Mario game

“I thought that this is impossible. I can't possibly write music for this game. I'm just not good enough”
Feature

Harvest Moon publisher reaps what it has sown

Natsume CEO Hiro Maekawa celebrates farming sim's 20th anniversary reflecting on a win-win approach to business and how the company is facing more and less competition simultaneously
News

Moss: Using VR to build a better mouse

Polyarc's Danny Bulla explains how the ex-Destiny developers settled on a concept for their PSVR debut about an adorable sword-wielding mouse
Feature

Mobile gaming is a black ocean - GungHo CEO

Kazuki Morishita explains why the Puzzle & Dragons publisher didn't double-down on mobile, and how Let it Die embodies its new global-centric approach
Feature

The GamesIndustry.biz E3 Award Winners

There's more to E3 than Sony vs. Microsoft, as our team offers its first ever verdict on the best in show