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NaturalMotion moves into full game development

NaturalMotion, the studio best known for animation engines Morpheme and Euphoria, has announced ambitious plans to to move into full game development.

NaturalMotion, the studio best known for animation engines Morpheme and Euphoria, has announced ambitious plans to to move into full game development.

The studio is currently working on American football title Backbreaker, which utilises the same engine currently being used by Rockstar in Grand Theft Auto IV.

"Backbreaker is the first football game with truly interactive tackles. By utilising our motion synthesis engine, Euphoria, players will never make the same tackle twice, giving them an intensely unique experience every time they play the game," said NaturalMotion CEO Torsten Reil.

"Backbreaker puts players in the middle of the gridiron by providing a pure, realistic football experience only possible on next-generation consoles."

The studio has yet to reveal a publisher, but has said the game will be released sometime next year.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.

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