Fire Emblem Heroes summer revenue up 34 per cent over 2017

Sensor Tower data shows Nintendo's hit mobile game earning $63 million in July and August

By Matthew Handrahan

Rovio teams with Imagine Dragons to fight cancer

Charity event in Angry Birds Match will raise money for The Tyler Robinson Foundation

Chinese Ministry of Education recommends fewer game approvals to combat myopia

Also encourages regulations for screen time and introduction of age ratings for video games in China

By James Batchelor

Newzoo: Mobile esports seeing windows of opportunity open

Better hardware, Eastern popularity are driving slow but steady growth of large-scale, competitive play

By Rebekah Valentine

Crossy Road passes 200 million downloads worldwide

Hipster Whale celebrates with a community event that will unlock the new Bashy Beaver update

Nerial founder “couldn't be happier” as Reigns gets Game Of Thrones spin-off

London indie teams up with HBO and Devolver to deliver premium mobile adventure set in Westeros

By James Batchelor

Losing the battle against mobile's lack of buttons

We speak to Tommy Søreide Kjær about his innovative puzzle-platformer No More Buttons and its heavily revised sequel

By James Batchelor

Facebook drops its revenue share for Instant Games on Android

Social network will no longer take a cut of in-app purchases on Google devices, applies new rates retroactively

By James Batchelor

Fortnite's five-month iOS revenue on par with Clash Royale

Epic's blockbuster reaches $200 million revenue on the App Store, according to Sensor Tower estimates

By Matthew Handrahan

Zynga's NaturalMotion studio partners with Disney for new Star Wars game

Publisher will also take over mobile tower defense game Star Wars: Commander

By Rebekah Valentine

CD Projekt enters mobile games development with Spokko

Parent of Cyberpunk and Witcher developer will give team access to its IP, holds majority stake in business

By James Batchelor

Liftoff: Women make in-app purchases at a 79% higher rate than men

iOS user acquisition more expensive, but also more lucrative than Android

By Rebekah Valentine

Clash of Clans, Fortnite lead top mobile games for session time

Users spent 3.83 billion hours playing Clash of Clans in May through July of this year

By Rebekah Valentine

Gismart, Appodeal form mobile publishing partnership

Music app developer and ad monetization platform look to support new casual mobile projects

By Rebekah Valentine

PUBG Mobile hits 100 million downloads

Battle royale's mobile version also reaches 14 million daily active users

By Rebekah Valentine

Tencent's mobile games revenues drop, but daily users are on the rise

Smartphone titles still generate almost a quarter of Chinese giant's $11.1 billion revenue in Q2 2018

By James Batchelor

Tilting Point opens new Barcelona studio

Mobile firm's new outfit will focus on publishing, art and user acquisition

By James Batchelor

AGTech, One97 Communications invest in joint mobile gaming venture

$16 million investment will fuel Gamepind's mobile gaming focus in India

By Rebekah Valentine

Culture clash: Why Arena of Valor is struggling in America

Mintegral's Jeff Sue sees the Western version of Tencent's Honor of Kings as a game "lost in translation"

By Jeff Sue

Fluffy Fairy Games hits 50 million downloads

Idle Miner Tycoon contributed 45 million downloads for the German developer

Maple Story M hits five million downloads in two weeks

Nexon's mobile title is also the top-grossing game in five countries on iOS

Fallout Shelter surpasses $90m lifetime revenue

Player spending reaches highest point since September 2015

By Haydn Taylor

96% of heavily engaged US gamers play on mobile - EEDAR

EEDAR head of consumer research Heather Nofziger disputes notion that hardcore audience steers clear of mobile games

By Heather Nofziger, PhD

WildWorks' Animal Jam hits $150 million lifetime revenue

Kids MMO launched eight years ago, mobile version has earned $20 million of the total

By Matthew Handrahan

Netmarble's Lineage 2: Revolution has seen $1.3 billion in player spending

Sensor Tower data indicates the importance of the mobile RPG to Netmarble's business

By Matthew Handrahan

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