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Ubisoft opens new Vietnam studio

Da Nang location will expand Ubisoft's mobile development business

By Rebekah Valentine

Mario Kart Tour downloaded over 10m times globally in its first day

Update: Newest Sensor Tower numbers put first-day downloads at over 20m, player spending over $1m

By Rebekah Valentine

The former Witcher developers making a mobile game about travel and humanity

Different Tales explains how its debut title Wanderlust: Travel Stories falls "halfway between literature and gaming"

By James Batchelor

App Annie acquires mobile analytics firm Libring

The deal will let App Annie present market data and advertising analytics side by side

Nintendo experiments with subscription through Mario Kart Tour's Gold Pass

Platform holder continues to explore mobile monetisation models, free-to-play racer also includes microtransactions

By James Batchelor

Google announces Play Pass subscription service

Android's answer to Apple Arcade includes over 350 premium apps and games at launch for $4.99/month

By Rebekah Valentine

The GamesIndustry.biz Podcast: No-one Online Cares About The Pie Charts

This week's episode discusses the future of E3, Apple Arcade and eco-friendly packaging

By GamesIndustry Staff

Niko Partners: Cloud gaming revenue to reach $3bn in Asia by 2023

Projections suggest there will be 500 million cloud gamers in Asia by 2028

By Haydn Taylor

PUBG becomes first mobile battle royale to surpass $1bn revenue

Since Chinese re-launch, PUBG Mobile has seen 540% growth year-on-year

By Haydn Taylor

PlayStation, Xbox, Stadia and more sign up to United Nations climate change initiative

Platform holders pledge to save the planet with carbon neutral Xbox units and low-power suspension mode for PlayStation 5

By James Batchelor

Dragon Quest Walk downloaded 5m times in its first week

Square Enix location-based mobile AR game has proved popular on its debut in Japan

Ustwo: Apple Arcade "unshackles the finances" from mobile gaming

The developer of Monument Valley and Apple Arcade launch title Assemble With Care on the benefits of subscriptions

By James Batchelor

Apple Arcade soft launches early, to surprise of some developers

Sayonara Wild Hearts developer Simogo "had no idea" about the three-day-early beta of subscription service

By Rebekah Valentine

Newzoo: Android games will earn more revenue than iOS games in 2019

Between Google Play and third-party stores, Android games will earn majority of revenue for the first time this year

By Matthew Handrahan

Scopely opening Japan office

Star Trek and Walking Dead mobile game publisher taps Justin Scarpone to lead push into Asian markets

By Brendan Sinclair

Can Nintendo learn from its mistakes with Mario Kart Tour? | Opinion

All eyes are on Mario Kart Tour, Nintendo's most important mobile release so far

By Franco Spina

Disney reportedly planning sale of gaming division FoxNext

Marvel Strike Force studio headed out as Disney CEO Robert Iger expresses desire to exit games entirely

By Rebekah Valentine

Apple Arcade launches September 19

Premium mobile game service will cost $5/month

By Rebekah Valentine

Pokémon Masters made $26m in its first week

Sensor Tower data puts DenA's game far ahead of other Pokémon mobile games, but far behind Pokémon Go

By Matthew Handrahan

Niantic agrees to combat trespassing Pokémon Go players

Developer settles class action lawsuit after three years, committing to new preventative measures

By Haydn Taylor

Team Rocket event pays off for Pokémon Go

Sensor Tower data puts $110m August haul in the game's top five months since launch

By Matthew Handrahan

Project xCloud to use SK Telecom exclusively in Korea

Microsoft partnership with mobile carrier calls for a 5G/LTE public preview of the streaming service next month

By Brendan Sinclair

Niko Partners: Mobile esport games grossed $15.3bn worldwide last year

Mobile esport titles poised to overtake PC competitors which grossed $16.1 billion in 2018

By Haydn Taylor

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