Sections

Crazy Labs offers $500,000 signing bonus for hyper casual indie devs

Devs are invited to send their game to Crazy Labs by September 15, 2019

Layoffs at Endless Entertainment

Mobile studios behind Series: Your Story Universe dismisses seven staff due to slowdown in development cycle

By James Batchelor

N3twork: "You can't control your audience"

Neil Young talks about the line between engaging and addictive, and how Tetris 99 stole some thunder from his mobile Tetris Royale

By Brendan Sinclair

Kolibri reaches 100m downloads with Idle games

Idle Miner Tycoon and Idle Factory hit milestone as German company reaches 100 employees

Harry Potter: Wizards Unite generated $1.7m less than Pokémon Go on day one

Sensor Tower data shows more than 400,000 installs, $300,000 in revenue across the US and UK, but launch is flagging behind Niantic's best

By James Batchelor

Valve launches first mobile game

Dota Underlords is company's take on Dota Auto Chess, will also be available on PC, Mac, and Linux

By Brendan Sinclair

Spil Games sells mobile division to Azerion

Founders remain owners of Spil's web portals, will work in partnership with Azerion

By Matthew Handrahan

From Pokémon to Harry Potter: Niantic's hopes for Wizards Unite

CEO John Hanke on the "huge potential" of this week's big mobile release, and the untapped potential of location-based games

By James Batchelor

Fallout Shelter reaches $100m lifetime revenue

US accounts for roughly 60% of global revenue, followed by UK at 9%

By Haydn Taylor

Why Niantic bought a tabletop game developer

Sensible Object's Alex Fleetwood on joining the Pokémon Go firm and the future of location-based games

By James Batchelor

How Fortnite has paved the way for Wargaming Nexus' mobile assault

New business unit from World of Tanks dev aims to create "innovative AAA hits" for smart devices

By James Batchelor

Niantic acquires Sensible Object

UK studio behind Beasts of Balance will support Niantic's tiles during transition period, then create its own real-world games

By James Batchelor

Niantic files lawsuit against "hacker" group

Global ++ has allegedly created derivative apps based on Ingress, Pokémon Go and Harry Potter: Wizards Unite

By Matthew Handrahan

PUBG Mobile daily users pass 50m, downloads pass 400m

Figures have more than doubled in seven months -- even without a Chinese release

By Matthew Handrahan

Mobile games are losing to video in the battle for users' time

Games still earn the majority of revenue, but App Annie report shows video apps streaking ahead in terms of hours spent

By Matthew Handrahan

Zynga proposes $600m convertible note sale

If successful, it would add to the $600m raised from the sale of its San Francisco headquarters

By Matthew Handrahan

Tencent sells a quarter of its stake in Glu Mobile

Online giant still owns nearly 15% of mobile publisher after unloading about 5% for more than $56 million

By Brendan Sinclair

Konami's PES 2019 mobile game hits 200m downloads

Free-to-play Pro Evolution Soccer mobile title reaches huge milestone

Devs hit Apple with class action lawsuit

Tech giant accused of anti-competitive practices and "profit killing" commissions

By Haydn Taylor

Tencent reportedly gives up on Arena of Valor

Update: Tencent spokesman denies reports overseas marketing and sales team were disbanded

By James Batchelor

Mobile developer DoubleJump accused of cloning

Cannon Brawl creator Theresa Duringer claims Canadian studio copied her competition entry

By James Batchelor

YoYo Games closes publishing division

Also halves mobile licence cost in hopes of attracting more developers

By James Batchelor

Niantic discontinues Pokémon Go for Apple Watch

Support for the app will end on July 1, Niantic said

Ten years after Farmville, Zynga's still standing | Opinion

Zynga's rapid rise was matched only by the speed of its fall from grace -- but its turnaround in recent years has been a dramatic third act

By Rob Fahey

Take-Two head likens free-to-play publishing to gambling

"If we're going to play in that space, we need to have some angle that leads us to believe we'll have a different hit ratio," Zelnick says

By Brendan Sinclair

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