Seriously's four-year quest to become Finland's next breakout hit

Co-founder Petri Järvilehto has built Best Fiends into a $100 million IP, and this is only the beginning

By Matthew Handrahan

German distributor EuroVideo Medien enters mobile games market

Firm expands new games label Wild River to encompass smart devices with three upcoming releases

By James Batchelor

Space Ape: Chasing a genre-defining hit

Product owner Nick Mansdorf discusses the London-based studio's mission to break into the big leagues

By Haydn Taylor

Critical Force: "Mobile will become more and more important to esports"

CEO Veli-Pekka Piirainen on how patient community building and emerging markets helped Critical Ops to reach one million daily players

By Matthew Handrahan

Layoffs at Wooga as studio refocuses on story-driven games

Casual games firm plans restructure as it seeks to become market leader in its field

By James Batchelor

Google launches ARCore 1.0

Developers can now publish augmented reality games to Play Store, support for China in the works

By James Batchelor

Rovio's value halves following investor exodus

Angry Birds developer cites spiralling user acquisition cost for profit forecast shortfall

By Haydn Taylor

New Angry Birds game targets esports-style cash tournaments

Skill-based games company WorldWinner partners with Rovio in big mobile push

By Christopher Dring

Fire Emblem Heroes generates five times more revenue in its first year than Super Mario Run

Nintendo's third mobile game grosses $295 million in year-one, but falls well short of Pokémon Go

By Haydn Taylor

Outsourcer suing Gameloft over Asphalt assets and trade secrets

Vietnamese studio Glass Egg claims employees created assets without company's knowledge

By James Batchelor

Supercell sales, earnings down in 2017

Clash Royale studio posts lowest numbers in three years, still brings in $810 million profit on more than $2 billion in revenue

By Brendan Sinclair

Bury Me, My Love triumphs in Google Play Indie Games Contest

Old Man's Journey and Yellow named runners up as top titles promised up to €100,000 in marketing support

By James Batchelor

Hyper casual in the capital: The growth of Gram Games London

Co-founder Kaan Karamanci shares how the mobile developer will build on its UK studio's early successes

By James Batchelor

Planning for the end of the one-hit wonder

The mobile gaming landscape is filled with giant companies living off the back of a single, enormous hit title - but how many are planning effectively for when that title starts to decline?

By Rob Fahey

Nexon reports a record-breaking year

Revenues and income up as Dungeon & Fighter and Maple Story enjoy strong growth

By Ben Parfitt

Zynga returns to full-year profits for the first time in seven years

Net income up $138.4m year-on-year to $26.6m, daily active users reaches four-year high at 20 million

By James Batchelor

How mobile game devs are evolving test and launch strategies

Google Play biz dev manager Emily Putze tracks how the traditional launch playbook for mobile games is changing

By Emily Putze

Animoca Brands acquires Finnish mobile developer Tribeflame

Deal worth €350,000 includes licences to studio's 12 existing games

By Haydn Taylor

Gamevil and Com2us merge in the US

Mobile companies combine to focus efforts in North America

By James Batchelor

When the brands come marching in

Outplay Entertaiment CEO Douglas Hare explains why the studio got into branded games with Angry Birds Pop, and why that isn't the only way forward in mobile

By Brendan Sinclair

Encouraging charity with Don-Ay, the first 'donation game'

Italian developer Affinity Project talks us through its mobile endless runner that enables players to help save real-world animals

By James Batchelor

Tamatem secures $2.5 million to localise mobile games for MENA region

MENA mobile market expected to triple by 2022, but only 1% of games are localised to Arabic

By Haydn Taylor

GungHo details Puzzle & Dragons rescue plan following further decline

Japanese games firm investing in esports, manga, anime, toys and more as mobile hit struggles

By James Batchelor

Trailmix aims to reinvent casual games - with a little help from Supercell

Backed by $4.2m from Supercell, King veterans Carolin Krenzer and Tristan Clark will push toward a richer and more meaningful take on casual gaming

By Matthew Handrahan

Nintendo will release a Mario Kart mobile game by March 2019

Mario Kart Tour will launch in the next financial year, the publisher said today

By Matthew Handrahan

Subscribe to the Newsletters