Sections

AGTech, One97 Communications invest in joint mobile gaming venture

$16 million investment will fuel Gamepind's mobile gaming focus in India

By Rebekah Valentine

Culture clash: Why Arena of Valor is struggling in America

Mintegral's Jeff Sue sees the Western version of Tencent's Honor of Kings as a game "lost in translation"

By Jeff Sue

Fluffy Fairy Games hits 50 million downloads

Idle Miner Tycoon contributed 45 million downloads for the German developer

Maple Story M hits five million downloads in two weeks

Nexon's mobile title is also the top-grossing game in five countries on iOS

Fallout Shelter surpasses $90m lifetime revenue

Player spending reaches highest point since September 2015

By Haydn Taylor

96% of heavily engaged US gamers play on mobile - EEDAR

EEDAR head of consumer research Heather Nofziger disputes notion that hardcore audience steers clear of mobile games

By Heather Nofziger, PhD

WildWorks' Animal Jam hits $150 million lifetime revenue

Kids MMO launched eight years ago, mobile version has earned $20 million of the total

By Matthew Handrahan

Netmarble's Lineage 2: Revolution has seen $1.3 billion in player spending

Sensor Tower data indicates the importance of the mobile RPG to Netmarble's business

By Matthew Handrahan

Kakao continues investing in mobile developer Neptune

Korean publisher's third investment worth $16.9 million intended to promote esports growth

By Rebekah Valentine

“30% store tax is a high cost,” says Sweeney as Fortnite skips Google Play

Epic Games CEO explains studio's decision to aim for direct downloads, praises openness of Google's platform

By James Batchelor

China's “enormous opportunity” for Eve Online

CEO Hilmar Pétursson believes NetEase's mobile game and a TV show will help the MMO double its audience

By James Batchelor

Activision Blizzard: Tech issues will halt wide adoption of streaming in the near term

COO Collister Johnson points to mobile as better growth opportunity in the next few years

By Matthew Handrahan

Apple ends App Store Affiliate program, citing improved discovery

iOS-focused sites to lose app revenue after September, other content types untouched

By Rebekah Valentine

Dead Trigger 2 passes 100 million downloads

Five-year-old mobile zombie shooter is now Madfingers Games' most successful game ever

Zynga Q2 sees bookings jump 12%

Social publisher beats guidance with $233.9 million in non-GAAP sales, net losses of just over $900,000

By Brendan Sinclair

Fire Emblem Heroes earns $400 million globally

Mobile game nearly ten time more profitable than Animal Crossing: Pocket Camp

By Rebekah Valentine

Glu Mobile narrows losses with record Q2 bookings

Design Home drove higher bookings with $38 million for the quarter

By Matthew Handrahan

MapleStory M achieves three million downloads in first week

Mobile version of hugely popular Korean MMO tops highest grossing charts in key Asian markets

By James Batchelor

Vainglory has made $50 million in revenue since launch

Majority of game's revenue came through iOS, and US market accounted for $16 million

By Rebekah Valentine

Fortnite mobile earned average of $3.47 per install 90 days after launch - SensorTower

Battle royale ranked #6 most-downloaded app in the US for Q2 despite iOS exclusivity

By Rebekah Valentine

Empires & Puzzles: Disrupting the biggest market with the smallest team

CEO Timo Soininen discusses the importance of mid-development marketing and defying the “so-called industry experts”

By James Batchelor

Pokémon Go brushes off competition from Jurassic World and The Walking Dead

Apptopia co-founder and COO Jonathan Kay explains why Pokémon Go thrives as its competitors flounder

By Haydn Taylor

PUBG Mobile's revenue reaches $30 million

Users globally spending about $650k daily over the last month, nearly triple the amount for the previous month

By Rebekah Valentine

Japanese tech firm Line Corp acquires controlling stake in NextFloor

Merger will enable “enhancement of management efficiency and fortification of business capabilities”

By Haydn Taylor

Fortnite daily mobile revenue reaches $2m

Launch of Season 5 sets new record of $3 million revenue in a single day

By Haydn Taylor

Page 1 of 146

Subscribe to the GamesIndustry.biz Newsletters