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Snapchat launches "Snappables" series of AR games

Snap Inc commits to releasing new mini-games on a weekly basis

By Matthew Handrahan

How Space Ape eschewed convention to make its most profitable game

Simon Hade and Nicolas Boulay discuss growing Fastlane: Road to Revenge from $5,000 ad revenue a day to $45,000 in four months

By Haydn Taylor

Rovio and Sony confirm a new Angry Birds movie for 2019

The first film earned $352 million since it opened two years ago

By Matthew Handrahan

Capcom sunsets Puzzle Fighter after eight months

Mobile game will be pulled from the app stores on July 1, and close for good on July 31

Fortnite breaks $25 million in first month on mobile

Revenue could pass $500 million this year, Sensor Tower suggests

By Haydn Taylor

Spending on games up by 13% among US iPhone users

Games account for largest share of apps installed on average user's device

By Haydn Taylor

Ex-EA, Walking Dead developers form new mobile studio Ordinal Games

Company split between Los Angeles and Shanghai, will focus on interactive fiction

By James Batchelor

Google Play faces allegations of market abuse in South Korea

South Korean FTC begins survey of mobile companies to uncover alleged abuses

By Haydn Taylor

Tencent opens up WeChat to external game developers - report

Messaging platform's one billion MAUs can now play third-party games

By Matthew Handrahan

Rovio investor relations boss leaves after seven months

Rauno Heinonen only joined in September ahead of IPO, second major exec to depart this year

By James Batchelor

Netmarble moving US office to Los Angeles

South Korean mobile firm wants better location as it ramps up Western expansion

By James Batchelor

PUBG Corp. files lawsuit against NetEase for alleged copyright infringement

Look and feel of both mobile games "closely mimic" PUBG, says developer

By Haydn Taylor

Indie comics platform Tapas Media embarks on major games push

Digital publisher keen to share its IP and fictional universes with developers across all platforms.

By James Batchelor

Apple's clones crackdown leads to App Store shrinking

Number of new iOS releases drops for the first time since marketplace launched in 2008

By James Batchelor

Skillz doubles revenue run-rate up to $200m in nine months

Revenue run-rate up by 125% as mobile esports platform hosts over one million tournaments per day

By Haydn Taylor

Fluffy Fairy Games: "People from the industry told us it doesn't work this way"

With Idle Miner Tycoon, the German startup ignored best practices on monetisation and minimum viable product - and created a €120k a day mobile hit

By Matthew Handrahan

Hitman Sniper passes 10m players

Mobile spin-off likely the best-selling entry in the series to date

By James Batchelor

Fortnite dominates both Twitch and YouTube, according to latest figures

Epic Games' battle royale generates $5.3m in first ten days on iOS

By Haydn Taylor

Snap Inc acquires British VR and software startup PlayCanvas

Snapchat capitalises on success of its AR platform as move toward VR looks likely

By Haydn Taylor

Rovio proposes pay cuts for chairman and owner amid financial worries

Investor disappointing and sub-par game performances spell salary shake-up at Angry Birds firm

By James Batchelor

Jobs Roundup: Gameloft names new marketing VP

Elsewhere, King hires BBC's diversity director and IGDA names new board members

By James Batchelor

International Mobile Games Awards winners announced

Bury Me My Love, Hidden Folks, Life Is Strange and Framed 2 among the triumphant games

What can games developers learn from a social casino firm?

KamaGames CEO Andrey Kuznetsov offers advice on how to increase revenues and keep your players hungry for more

By James Batchelor

Google doubles down on mobile games with new store Google Play Instant

New store aimed at improving discoverability lets users play games without downloading them first

By Haydn Taylor

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