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Scopely announces Barcelona and Dublin expansion

Just two years since opening Barcelona office, mobile dev plans to triple its presence in the city

By Haydn Taylor

Apple delays new rules around data tracking in kids' games

"We aren't backing off on this important issue, but we are working to help developers get there"

By Matthew Handrahan

Hatch arrives in Germany

Rovio's premium mobile game streaming service launches for Vodafone 5G customers

Denuvo launches new mobile game security solution

Mobile Game Protection prevents debugging, reverse engineering, and changing the game

By Haydn Taylor

Ustwo: Giving creativity the attention it deserves

Ustwo Games' CCO and CEO discuss how to not lose creative people to business meetings

By Haydn Taylor

Industry veterans launch hyper casual development outfit JaffaJam

New Zealand-based studio looks to "perfect the way free-to-play games are made and monetised"

By Haydn Taylor

Dr. Mario World continues to lag after first month

Mobile puzzler falls well-below bar set by previous Nintendo titles

By Haydn Taylor

Pokémon Duel will go offline on October 31

The mobile game will cannot be installed or updated after that date

Glu Mobile sees record quarterly bookings in Q2 2019

Mobile publisher lowers full-year guidance to "reflect the timing of new launches"

By Rebekah Valentine

Over half of Chinese consumers prefer free-to-play or ad-monetised games over premium

Research from Mintegral and Newzoo breaks down mobile gaming habits in China

By Haydn Taylor

Google testing 'Play Pass' subscription for Android

For $5/month, users would get access to a number of premium apps

By Rebekah Valentine

Voodoo opens Istanbul office

Hyper-casual developer already has offices in Paris, Amsterdam, Berlin and Barcelona

After Japanese, Korean success, Zynga turns to China

COO Matt Bromberg: "We're trying to take a measured approach"

By Rebekah Valentine

Zynga sees best mobile bookings and revenue in company history for Q2

Mobile publisher raises year-long guidance following record performances from Empires & Puzzles, Merge Dragons! and mobile Words With Friends

By Rebekah Valentine

Pokémon GO reaches over one billion downloads worldwide

Niantic's location-based Pokémon catching adventure achieves milestone just over three years after launch

Ubisoft acquires mobile publisher Green Panda Games

70% stake in Paris-based studio could raise to 100% over four years

By Rebekah Valentine

Bandai Namco opening Barcelona mobile studio

Bandai Namco Mobile will focus on creating and marketing games outside the Asian market

By Brendan Sinclair

Star Trek Fleet Command surpasses $100m in lifetime revenue

Mobile game is publisher Scopely's fastest-growing mobile title

Dragalia Lost becomes second highest-grossing Nintendo mobile game

Game still sits well behind Fire Emblem Heroes, but continues trend of high spend per install

By Haydn Taylor

Harry Potter: Wizards Unite's first month revenue lags far behind Pokémon Go

Sensor Tower data shows Niantic's new game firmly in Pokémon Go's shadow

By Matthew Handrahan

Drawkanoid: Launching an indie game in a market where "everything changes"

Nordic Game Discovery Contest winner discusses game launches and monetisation in an ever-changing ecosystem

By Haydn Taylor

Disney and Glu aim to target nostalgia without exploiting it

Both companies address the scrutiny around free-to-play ahead of the launch of Disney Sorcerer's Arena

By James Batchelor

Pixion Games raises $2m toward mobile esports development

Seed funding to focus on core PvP experiences, expansion of "lunchtime esports"

By Rebekah Valentine

Tencent launches app for streaming PC games to smartphones

League of Legends only game currently available, but more expected soon

By Haydn Taylor

Dr Mario World is the lowest grossing Nintendo mobile launch so far

But Sensor Tower says puzzle game is on par with latest Candy Crush release

By James Batchelor

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