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Gameloft partners with Blacknut to bring its cloud gaming offer to mobile carriers

Mobile operators and smartphone manufacturers will be able to launch cloud gaming subscriptions using Blacknut, Gameloft catalog

By Press Release

Voodoo acquires Gumbug

Mobile publisher picks up London-based developer of Smash Supreme and Notorious 99

By Brendan Sinclair

How Angry Birds broke the limits for mobile games

Marking the original game's ten-year anniversary, we take a look at the impact the series had on the industry and the resilience of Rovio

By James Batchelor

Playrix acquires Eipix Entertainment

Homescapes creator enters Serbian market to create more free-to-play mobile games

By Rebekah Valentine

Gameloft UK shuts down

Update: Mobile publisher confirms layoffs in Brisbane, closed Manila office earlier this year

By James Batchelor

Elder Scrolls Legends development "on hold for the foreseeable future"

Bethesda no longer making new content for fantasy card battler, but will continue support with monthly rewards and regular events

By James Batchelor

Niantic and Qualcomm collaborating on augmented reality glasses

Multi-year partnership will see Pokémon Go developer working on hardware and software for new AR platform

By James Batchelor

Wildlife Studios raises $60m, now valued at $1.3b

Benchmark leads funding for Sao Paulo studio to grow mobile reach

By Rebekah Valentine

Black Friday saw US mobile game spending hit nearly $70m

Sensor Tower: Marvel Contest of Champions led record single day sales for mobile in the US

By Rebekah Valentine

Avakin Life dev Lockwood Publishing closes Leamington Spa studio

All four members of staff declined opportunity to move to growing Nottingham studio

By Matthew Handrahan

Call of Duty Mobile made almost $87m in its first two months

Sensor Tower reports Activision's smartphone shooter has been downloaded 172 million times

By James Batchelor

XR Games secures Ł1.5m investment

Virtual and augmented reality studio looks to grow team and portfolio

By Haydn Taylor

Call of Duty Mobile is Google Play's best game of 2019

Tencent and Activision collaboration won top award as well as users' choice and best competitive

By Rebekah Valentine

Sky: Children of the Light and Hyper Light Drifter among Apple's Games of the Year

Meanwhile, Mario Kart Tour and Minecraft top most downloaded charts and The Gardens Between honoured in Apple Design Awards

By James Batchelor

Candy Crush Soda Saga and Dragon Ball Z: Dokkan Battle hit $2b lifetime revenue

But Dragon Ball reached the milestone faster, according to Sensor Tower estimates

By Matthew Handrahan

What happens if loot box regulation passes into UK law? | Opinion

Reed Smith's Emily Daniels and Hunter Thomson offer tips on how to stay ahead of any future legal restrictions

By Emily Daniels & Hunter Thomson

Why are developers betting on Apple Arcade?

The mobile subscription service frees developers from monetisation worries, but questions linger about its future

By James Batchelor

AirConsole raises $3m in Series A round

Cloud-based casual gaming platform looks towards partnership development

By Haydn Taylor

Top 1% of mobile publishers take 82% slice of downloads

Sensor Tower data showed 95% of IAP revenue going to just 1% of publishers in Q3 2019

By Haydn Taylor

SuperData: Russia to surpass France as third-largest games market in Europe

Growth of mobile, esports, and free-to-play PC games expected to offset end of generation slowdown

By Haydn Taylor

Minecraft Earth has been downloaded 1.4m times in the US

One week after launch, Mojang's mobile AR adventure has a ways to go to catch Pokemon Go

By Rebekah Valentine

Paid subscriptions coming to Animal Crossing: Pocket Camp

UPDATE: Nintendo follows Mario Kart subscription with two tiers for Animal Crossing amounting to $10.98 per month

By Haydn Taylor

Sustained mobile portfolio brings continued growth for NetEase in Q3

Chinese mobile giant sees year-over-year increases in net revenue and profit amid new releases, WoW Classic launch in China

By Rebekah Valentine

Southeast Asia is the world's fastest-growing mobile games market

Newzoo: Mobile revenue expected to be up 17% in 2019 to $2.6 billion, nearly 70% of the region's total games revenue

By Rebekah Valentine

Apple Arcade may be accelerating premium game decline, but not by much

Sensor Tower: Apple's subscription service coincided with lower premium game revenue during launch month, but sales have already been declining for years

By Rebekah Valentine

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