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SuperData: Mobile AR to generate more revenue than VR by 2021

But virtual reality set for a strong year in 2019, with Oculus Quest expected to outsell Rift by three to one

By James Batchelor

Seriously reaches $150 million lifetime revenue

September was the Best Fiends developer's best month yet for revenue

By Matthew Handrahan

What is Rovio's Project Magic?

Simo Hämäläinen says augmented reality has always been treated like a gimmick, but the Angry Birds firm hopes to change that

By James Batchelor

German regulator warns Outfit 7 and Green Tea Games over in-app purchases

Consumer protection body concerned by how studios are targeting minors with microtransactions priced at up to €109.99

By James Batchelor

Pixel Toys embraces games-as-a-service with Warhammer: Realm War

CEO Andy Wafer on converting Warhammer 40k: Freeblade from premium at the 11th hour, and building its successor for free-to-play from day one

By Matthew Handrahan

Subway Surfers developer to launch video streaming platform

SYBO TV to host live streams, trailers, and other video content related to the mobile endless runner

By Rebekah Valentine

Sensor Tower: Fortnite on iOS earns $300m in 200 days

$20m of the total was earned in the past week after the launch of Season 6

By Rebekah Valentine

Dragalia Lost is a turning point for Nintendo

After focusing on mobile games based on established IPs, Nintendo's launch of an original IP unashamedly focused on the Japanese market is a major departure

By Rob Fahey

Truly Social Games acquires AR developer Cooper's New Reality Garage

Augmented reality key to the future of mobile studio who is “tired of making games that people just sit and play and drone out”

By James Batchelor

Dragalia Lost has lowest-grossing launch of Nintendo's mobile line-up

Publisher's latest mobile offering generates $3 million in Japan and US over five days

By Haydn Taylor

Hugo Games acquires 5th Planet Games for $737,000

Kings of Soccer dev brings Sacramento studio into the fold, with games that generate $800,000 per year

By James Batchelor

Tencent using facial recognition to check users' ages in Honour of Kings

Limited trial introduced over the weekend as part of public health campaign

By Haydn Taylor

Pokemon GO total revenue reaches over $2 billion

Game achieves milestone 811 days after launch, with Japan leading spending by country

By Rebekah Valentine

Tencent and PUBG Corp hosting $600,000 mobile tournament

Kicks off in Kiev this week, finals to be held in Dubai at the end of the year

By James Batchelor

Brie Code's #SelfCare passes 500,000 downloads

Tru Luv Media's experimental mobile game puts studio “three months ahead of where we expected to be”

By James Batchelor

Apple, Kabam veterans form new indie publisher Rogue

Label will publish mobile games with a focus on highly detailed, optimized experiences

By Rebekah Valentine

Pokemon Go and the potential of seasonality

Major changes to Niantic's mobile AR game helped its popularity to surge over the summer, suggesting a new model developers could consider adopting

By Rob Fahey

PUBG Mobile reaches 20 million daily active users

Milestone achieved six months after launch does not include users in Japan, China, or Korea

Tiny Lab, Google, ad companies accused of violating Children's Online Privacy Protection Act

New Mexico lawsuit alleges companies illegally collected and tracked children's personal information

By Rebekah Valentine

Games expected to account for 76% of global mobile revenue in 2018

Number of smartphone users to reach three billion by end of year as consumer spending exceeds $92 billion

By Haydn Taylor

Fortnite beta invite to download conversion rate on Android similar to iOS

In the 21 days since launch, 23m players signed up for beta, 15m installed the game

By Rebekah Valentine

AppLovin acquires Max

In-app header bidding solution will become Max by AppLovin, will be integrated into platform

Fire Emblem Heroes summer revenue up 34 per cent over 2017

Sensor Tower data shows Nintendo's hit mobile game earning $63 million in July and August

By Matthew Handrahan

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