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Majesco Entertainment Announces 'Eco Creatures: Save the Forest,' The First Eco-Conscious Game For The Nintendo DS(TM)

EDISON, N.J., September 10, 2007 - Deforestation, pollution, global warming and industrialization are just some of the many important themes in Eco Creatures: Save the Forest, a unique real-time strategy (RTS) game for the Nintendo DS being published by Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games and digital entertainment products for the mass market. Co-developed by Lightweight Co. Ltd. and Headlock Corporation, Eco Creatures is the only game of its kind that promotes awareness of environmental perils while tasking players with defending the Mana Woods against them.

"Eco Creatures is distinctive in its ability to weave meaningful issues into a fun video game experience that makes the player a champion for the environment," said Ken Gold, vice president of Marketing, Majesco. "Noble mission aside, endearing creatures, resource management, magic, level creation and multiplayer features make Eco Creatures a deep and engaging real- time strategy game for any DS player."

Eco Creatures: Save the Forest is a real-time strategy game in which players use the Touch Screen to control units of woodland creatures-named Ecolis, Ecoby and Ecomon-that will protect the naturally beautiful Mana Woods and recover the polluted land. All creature types have unique skills that must be strategically managed. With proper nurturing, they can evolve to learn new abilities that help a player complete the game's more than 40 environmental missions. As players grow their woodland army, they must also plant new trees to prevent deforestation and revitalize the woodlands.

In addition, Eco Creatures includes a creative Land Make feature that lets players build and play their own maps. This eco-friendly RTS also supports two-player play via Nintendo Wi-Fi Connection, and up to four players via single card download play or ad-hoc multi-card play. Eco Creatures: Save the Forest is expected to launch in early 2008 for the Nintendo DS. For additional information, please visit www.majescoentertainment.com.

About Majesco Entertainment Company

Headquartered in Edison, NJ, with an international office based in Bristol, UK, Majesco Entertainment Company (NASDAQ: COOL) is an innovative provider of video games and digital entertainment products for the mass market, with a focus on publishing video games for leading portable systems and the Wii console. Product highlights include Nancy Drew, Cooking Mama and Zoo Hospital for the Nintendo DS and Cooking Mama: Cook Off for the Wii console. More information about Majesco can be found online at www.majescoentertainment.com.

Safe Harbor

Certain statements contained herein are "forward-looking statements" within the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. These forward-looking statements may be identified by reference to a future period(s) or by the use of forward-looking terminology, such as "may," "will," "intend," "should," "expect," "anticipate," "estimate" or "continue" or the negatives thereof or other comparable terminology. The Company's actual results could differ materially from those anticipated in such forward-looking statements due to a variety of factors. These factors include but are not limited to, the demand for our products; our ability to complete and release our products in a timely fashion; competitive factors in the businesses in which we compete; continued consumer acceptance of our products and the gaming platforms on which our products operate; fulfillment of orders preliminarily made by customers; adverse changes in the securities markets and the availability of and costs associated with sources of liquidity. The Company does not undertake, and specifically disclaims any obligation, to release publicly the results of any revisions that may be made to any forward-looking statements to reflect the occurrence of anticipated or unanticipated events or circumstances after the date of such statements.

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