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Lighthouse navigating deep space

Amsterdam, The Netherlands, January 11th 2006. Fast expanding Dutch publisher Lighthouse Interactive today announced that it has acquired the worldwide rights for the highly anticipated space strategy game for PC 'Sword of the Stars', in a deal with Vancouver based developer Kerberos Productions.

Erik Schreuder, Lighthouse CEO, said: "Sword of the Stars marks a major milestone in the growth of Lighthouse. We needed the right title to launch our push into North-America and Sword of the Stars is truly an incredible title with all the ingredients needed to be a genre leader." Schreuder went on to say "The Kerberos team is world class and have been involved in many blockbuster titles, we are extremely happy to have partnered with them."

Martin Cirulis CEO of Kerberos Productions, said: "We are looking forward to joining forces with Lighthouse Interactive to bring Sword of the Stars to strategy fans of every stripe and to work together to help create a whole new outlook on PC strategy gaming. We're very excited about seeing Kerberos' flagship title being released under the Lighthouse banner."

Sword of the Stars is a breakthrough 4X Strategy game brought to you by the core team behind the highly acclaimed title, Home World: Cataclysm. Sword of the Stars returns gamers to the action-packed roots of the 4X genre with some new twists, including a 3D starmap and real-time combat resolution in a 3D environment!

Playing as one of 4 unique races, gamers will explore planets, research new technologies and create empires in a hostile universe where weakness means extinction and only the strongest will survive. Sword of the Stars provides quick, intuitive play, state-of-the-art graphics and tactical combat that make the game instantly involving and rewardingly fun.

Sword of the Stars features:

4 races - Human, Hiver, Tarkas and Liir - each with technology advantages and disadvantages.

A powerful state of the art engine delivers breathtaking graphics and robust gameplay.

Each race has a unique mode of transport between star systems, creating very different styles of play, depending on what race you choose to control.

Slider bar controls and simplified interface to avoid the confusion of other games without sacrificing depth of gameplay.

Over 150 distinct technologies to research on a dynamic tech tree that changes from game to game. While the core technology of the tree is consistent, certain offshoots are random from game to game. There is no perfect path up the tech tree to memorize and exploit, because the path keeps changing!

New technology reflected in detailed ship models, weapons and combat effects. Over 40 weapons from six different weapon classes, in various size classes, from point defence, turrets, to massive spinal mounts!

Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought - by mixing and matching ship sections (command, mission, and engines), then outfitting them with armor and weapons to suit their preference.

Up to 8 players can play against the AI and one another over LAN or online.

Choose from a variety of scenario campaigns to play alone or with friends, each adding more color and depth to the Sword of the Stars universe.

About Kerberos Productions

Kerberos Productions is a gathering of seasoned video game developers, with over 35 years of collective experience, based in Vancouver, British Columbia, Canada. Before forming their own company, the team was responsible in the development of both Homeworld: Cataclysm for Sierra and Treasure Planet: Battle at Procyon for Disney Interactive. Team members have also worked on over a dozen hit games, including Homeworld, Ground Control, Team Fortress, and Counterstrike. With an interest in games of all types, Kerberos intends to establish a reputation in the gaming industry by applying our experience towards a high standard of strategy and action games. Kerberos is a unified group of industry veterans who don't just make video games, but play and understand them.

About Lighthouse Interactive

Lighthouse Interactive is a fast expanding publisher of interactive entertainment with offices in The Netherlands and Canada. Lighthouse's titles include the critically acclaimed adventure title "Keepsake" and the highly anticipated mech shooter, "War World: Tactical Combat". Staffed with industry veterans and with offices in key locations around the world, Lighthouse is a strong alternative for developers looking to bring their products to a worldwide audience. Lighthouse Interactive: Navigating Entertainment.

For more information, contact our UK PR Department at ruth@chaloner-associates.co.ukor telephone 01954 270599

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