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Lighthouse Interactive Acquires the North American Publishing Rights to Ship Simulator 2008

Toronto, Canada - September 20, 2007. Leading publisher Lighthouse Interactive and developer VSTEP today announced that they have extended their publishing deal to include the North American rights to Ship Simulator 2008; the acclaimed naval simulation game for Windows®. The game will be released in Canada and the U.S. in Q1 2008. VSTEP will maintain the rights for online distribution.

Ship Simulator 2008 was released by Lighthouse in most European territories this year. The North American retail release will include all the free add-ons, including the upcoming multiplayer mode. Ship Simulator 2008 is the follow-up to the surprise simulation hit Ship Simulator released last year. Not only is the game Windows® Vista compatible, but it includes brand new harbors like San Francisco, new vessels including jet-skis and hovercrafts, and also advanced weather conditions, waves, visible damage, enhanced ship bridges, multiplayer and open sea missions. Ship Simulator 2008 will amaze players with its progress and will rock their simulated world!

"Ship Simulator and Ship Simulator 2008 have both received accolades from simulation fans, retailers and the press worldwide," said Steve Wall, VP of Lighthouse Interactive. "We are proud to be bringing this international hit to the North American market."

VSTEP's Technical Director, Pjotr van Schothorst added, "The North American version of the game will be packed with features including: 50 different single player and multiplayer missions, a Mission Editor, and the ability to track player profiles establishing their ranks in different ship classes."

SUMMARY

Ship Simulator 2008 is a revolutionary simulation game that puts players at the helm of some of the most varied and detailed ships to be found at sea. Players will need to perform a multitude of tasks, all set within a stunning 3D environment. They will take control of a wide array of ship types - from massive cargo ships and ferries, to speedboats, yachts, water taxis and even the mighty Titanic. The waters you sail are as varied as the ships, with newly added harbors such as Southampton, Marseille and San Francisco. Ship Simulator 2008 recreates real world locations from around the world as well as the challenges of commanding a vessel on the open sea.

FEATURES

Dynamic ocean waves with realistic ship motions

Long distance travels with open sea voyages between ports

Advanced damage system showing holes in the ships after severe collisions with other ships and even icebergs

50 new challenging missions for both single player and multiplayer modes

Extensive day, night and weather systems

8 new ships, an oil rig and 3 new locations: San Francisco, Southampton and Marseille

Walkthrough functionality and interactive bridge controls on all ships

Controllable container crane

Advanced vector graphic sea chart with full-screen display option, transparency setting and high level-of-detail on text and depth readings

Free-roam mode where players can choose a ship, an environment, weather conditions, time of day, and time parameters

Advanced physics simulation model displaying realistic water effects like water splashing on the bow

Extensive mapping options for keys and joystick buttons

Anchoring and advanced rope system which allows you to connect and disconnect player ships to other ships or mooring boulders at will

A system for sinking player ships when damaged below the water line

Mid-mission save function

Enhanced ship bridges with more interactive elements

An advanced system for establishing ranks in different ship classes linked to the online player profile

Ability to set a trajectory with waypoints in free-roaming mode by pointing-and-clicking on the game map

Extended environments for Rotterdam and Hamburg harbors

Option for dual-screen users (full chart on second monitor)

Rating missions indicated by stars

6 never-before-seen screenshots accompany this press release.

ftp://ftp.lighthouse-interactive.com

For more information about Ship Simulator 2008 or Lighthouse Interactive, please visit www.shipsim.com and www.lighthouse-interactive.com.

SYSTEM REQUIREMENTS

OS: Microsoft® Windows® 2000 / XP / Vista®

CPU: 2.4 GHz Intel® Pentium® IV or AMD® processor

RAM: 1 GB RAM (2 GB recommended for Windows® Vista)

Video: 128 MB NVIDIA® GeForce 5900 or ATI® 9600 Pro / X600 video card

PC CD-ROM: 4x (or PC DVD-ROM drive)

Available Hard Disk Space: 500 MB

Multiplayer: LAN or 56K (or faster) Internet Connection

Sound: DirectX® 9.0 compatible sound card

Other: Keyboard, Speakers and Mouse with scroll wheel

Optional Controllers: Joystick, Joypad or Steering wheel

About VSTEP

VSTEP develops professional simulators for fire-fighters and nautical training. Since its inception in 2002, VSTEP has completed 32 training simulators for customers like the Royal Dutch Navy, the Port of Rotterdam, Falck/Nutec, and the Dutch Railways. VSTEP's experience and core technology from these projects has been adapted to deliver a "true to their roots" simulator for the home PC user. In 2006, VSTEP amazed the simulation community with its revolutionary 'Ship Simulator' game. www.vstep.nl

About Lighthouse Interactive

Lighthouse Interactive is a fast growing publisher of interactive entertainment with offices established in Toronto and Montreal, Canada, Haarlem, The Netherlands and London, England. The company is focused on bringing strong titles to the worldwide market in a wide array of genres including: RPG, Simulation, Adventure, Action and Strategy. Staffed with industry veterans, Lighthouse is the right choice for developers looking to bring their products to a worldwide audience. www.lighthouse-interactive.com

Media Contacts

Michael Meyers Public Relations

Kate Hedstrom

Email: kate@mmpr.com

Tel: 925-551-8080

Lighthouse Interactive

Tamara Robeer

Email: pr@lighthouse-interactive.com

Tel: +31 23 540 9449

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