FOR IMMEDIATE RELEASE
SEATTLE, WA - March 1, 2007 - The month of March is always said to be "in like a lion, out like a lamb," and the first day of March is the perfect time to act swiftly and boldly like a lion. Today, March 1st, is the last day to take advantage of the low-priced early bird discounts for attending the Online Game Development Conference 2007 (OGDC). These rates offer over 40% off on-site registration rates for this conference. After March 1st, attendee registration rates will rise from $195 to $345.
Meanwhile, the reasons continue to grow for attending OGDC: 40 of them and more! Almost forty experienced, exciting speakers are on board for OGDC, to head up over forty information-packed sessions over two days, from May 10-11.
Sessions include:A psychological approach to decreasing cheating & griefing in traditional (non-MMO) online games
Lecturer: Bill Fulton, Microsoft
Bad behavior has been a long-time thorn in the side of community managers and online gamers for almost as long as there have been online games. This sessions weighs the value of a psychological approach against familiar technical approaches to the issue.IGDA Online Games SIG Persistent Worlds Whitepaper Review Lecturer: James Hursthouse, Online Game Services, Inc.
One of the most useful references for game developers and marketers alike, the IGDA Online Games Special Interest Group (SIG) Whitepaper, the first such whitepaper since 2004, will be examined in depth in this session.The New Online Game Payment Model
Moderator: Joshua Hong, K2 Network; Panelist: Steve Goldstein, Flagship Studios; Panelist: Tony Park, The9
More and more frequently, free to play and microtransaction revenue models are replacing the more rigid, one-size-fits-all traditional subscription-based system in online games. This panel will compare and contrast the benefits and challenges in the various revenue models.Working in the Data Mines: Uncovering Gameplay Gold Lecturer: Darius Kazemi, Orbus Gameworks
Game development has often been seen as more art than science. Data mining, which is the science of analyzing patterns and relationships from information, can take the guesswork out of developing an online game, creating a work of art that achieves success - which this session will focus on.
OGDC is tailored to offer game developers forward-thinking, in-depth answers to the challenges facing the fast-growing, rapidly evolving online segment of the game development industry. OGDC will be held on May 10-11, 2007 at the elegant Fairmont Olympic in downtown Seattle. Visit the official website http://www.ogdc2007.com for the latest news and information, including registration, the most current speaker list and agenda and more. Early registration rates for OGDC end on March 2nd. To be on the fast track to receive updates, join the official conference mailing list.
About Evergreen Events
Evergreen Events, Inc., ( http://www.evergreenevents.org/), is a Seattle area-based producer of conferences and events for the interactive entertainment industry. Evergreen Events is dedicated to the enrichment of both established and aspiring professionals through innovative first-class events offering exceptional content that is compelling, educational, and cogent. Our directors and advisors bring over a century of collective successful experience and involvement in the game industry.
Edward Van Duering
Voice: 425-996-8478 x202