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Larian licenses Meqon for next-gen games

Belgian developer Larian Studios has selected the Meqon engine to provide dynamics and physics for its next-generation titles.

Larian said Meqon was chosen for its "ease of use, stability, flexibility and performance." It will enable the developer to produce a wide range of visual effects including liquid surfaces, life-like explosions, ragdoll physics and improved animations overall.

"It is absolutely exciting to see how effortlessly you can turn a static world you've been working on into something so dynamic," said Kenzo ter Elst, Larian's physics integration expert. "[It's] amazing how Meqon really makes a difference."

Larian Studios is the largest developer in Belgium and recipient of the European Seal of Excellence. Its portfolio includes the multi-award winning Divine Divinity.

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Ellie Gibson

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Ellie spent nearly a decade working at Eurogamer, specialising in hard-hitting executive interviews and nob jokes. These days she does a comedy show and podcast. She pops back now and again to write the odd article and steal our biscuits.

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