Eschborn/Frankfurt, Germany, 21 August 2009: bitComposer Games announced today Jekyll & Hyde, a new PC adventure based on the famous novel, ‘The Strange Case of Dr. Jekyll and Mr. Hyde,’ by Scottish writer Robert Louis Stevenson. Jekyll & Hyde is currently being developed by Weimar-based Pixelcage, a co-production with bitComposer Games and public media subsidy firm Mitteldeutsche Medienförderung. The release of Jekyll & Hyde is planned for the third quarter of 2010.
Set in London during the 19th century, the game features a young Dr. Jekyll, who seeks a cure for the plague but instead unwittingly creates a potion that awakens his dark alter ego, Mr. Hyde. Alternating between the roles of Dr. Jekyll and Mr. Hyde, players will search for an antidote to the epidemic while slowly uncovering a conspiracy involving an occult sect. The investigation will lead players deeper and deeper into London’s mysterious underworld.
In addition to classic adventure gameplay, Jekyll & Hyde will also have action- and skill-based elements. Alternating between the two protagonists, players will have to utilize each character’s attributes to solve the thrilling riddles, puzzles, and action-oriented challenges. An adaptive camera adjusts to the players’ situation, changing to allow for easier control during platforming portions. Players will also have access to a mobile chemistry lab to create the transformation potion at any time. The lab will prove to be vital to solving puzzles.
“The current prototype of Jekyll & Hyde already promises an atmospheric and thrilling experience,” said Wolfgang Duhr, executive of bitComposer Games. “The Pixelcage team is extremely committed to a great product, and we are convinced that the engrossing story will captivate fans of all genres, not just fans of traditional adventure titles. We would like to thank the Mitteldeutsche Medienförderung for their support. This collaboration allows us to continue developing products of the highest quality in Germany.”
“We are convinced that with Jekyll & Hyde, we are creating a complex and extraordinary adventure,” said Jens Egerer, executive at Pixelcage. “It is thanks to the support of the Mitteldeutsche Medienförderung, and the experience and involvement of bitComposer Games, that we are able to realize such a promising project.”