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Guitar Hero Greatest Hits

Song list revealed for Guitar Hero II.

Thursday 23rd April/... Beginning two weeks ago, Guitar Hero® fans were tasked with deciding the order in which songs will be revealed for Guitar Hero® Greatest Hits . The votes from Week 1 declared the original Guitar Hero game the winner, and the songs from that game that appear in Guitar Hero Greatest Hits were revealed. The voting continued and established Guitar Hero® II as the clear victor this week. The voting resumes, and fans can now cast their votes online at GreatestHits.GuitarHero.com to determine which of the remaining genre-defining titles, Guitar Hero® Encore: Rocks the 80s and Guitar Hero® III: Legends of Rock, they would like to have the songs revealed from next.

Guitar Hero Greatest Hits explodes onto store shelves on June 26, 2009 with 48 master tracks now playable for the entire band, including the following tracks from Guitar Hero II:

Guitar Hero® II

Avenged Sevenfold - “Beast And The Harlot”

Rage Against The Machine - “Killing In The Name”

Rush - “YYZ”

Lynyrd Skynyrd - “Free Bird”

Foo Fighters - “Monkey Wrench”

Iron Maiden - “The Trooper”

Nirvana - “Heart-Shaped Box”

Lamb of God - “Laid To Rest”

The Police - “Message In A Bottle”

Wolfmother - “Woman”

Kansas - “Carry On Wayward Son”

Stone Temple Pilots - “Trippin' On A Hole In A Paper Heart”

Warrant - “Cherry Pie”

Alice in Chains - “Them Bones”

Danzig - “Mother”

Jane’s Addiction - “Stop!”

Reverend Horton Heat - “Psychobilly Freakout”

The Sword - “Freya”

Mötley Crüe- “Shout At The Devil”

Turn down the lights, crank up the amps and prepare to command center stage as some of the most famous AND infamous tracks from Guitar Hero, Guitar Hero II, Guitar Hero Encore: Rocks the 80s and Guitar Hero III: Legends of Rock step into the spotlight in the most epic, full band jam session to-date - Guitar Hero Greatest Hits . The #1 best-selling video game franchise of 2008 presents the best of the best to music video game aficionados so they can join together for guitar, bass, drums and vocals in-game and rock to master tracks of their favorite Guitar Hero music.

Featuring 48 master recordings, Guitar Hero Greatest Hits delivers exciting online and offline gameplay modes including Band Career and 8-player “Battle of the Bands,” which allows two full bands to compete head-to-head online. Players’ rock n’ roll fantasies turn to realities as they create their rocker, compose original music and share it with the world through the innovative Music Studio, GHTunesSM and robust Rock Star Creator gameplay modes first introduced in Guitar Hero® World Tour.

Developed by Beenox Studios, Guitar Hero Greatest Hits for the Xbox 360® video game and entertainment system from Microsoft, Wii™ home video game system from Nintendo, and PLAYSTATION®3 and PlayStation®2 computer entertainment systems are scheduled for release on 26th June. For more information about the game, visit www.GuitarHero.com.

For all UK media inquiries, please contact:

Specialist Games Media

Johanna Hakala

Activision Publishing, Inc.

020 3060 1080

johanna.hakala@activision.com

Mainstream Media

Stu Taylor

Barrington Harvey

01462 456780

stuart.taylor@bhpr.co.uk

Anna Larke

Barrington Harvey

01462 456780

anna.larke@bhpr.co.uk

Kayleigh Watson

Barrington Harvey

01462 456780

kayleigh.watson@bhpr.co.uk

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company’s website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as “outlook,” “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated, and the other factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

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Guitar Hero® games © 2005-2009 Activision Publishing, Inc. Guitar Hero, Activision and RedOctane are registered trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners. All rights reserved.

"PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment America Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. Wii and Nintendo DS are trademarks of Nintendo. © 2006 Nintendo. All rights reserved.

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