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GIF's line-up for kids

Cinderella and Aladdin among stars of publisher's offerings for younger players.

GFI is happy to announce the launch of children games brand

The company started to develop titles for young players in 2008 and now, one year later, kids’ games portfolio offers a wide range of edutainment and fun products for girls and boys.

Girls will enjoy solving puzzles to help Cinderella come to the royal ball and win the Prince's heart in The Crystal Fairytale of Cinderella. In The Adventures of Princess. Magic Rainbow. The players will be challenged to help Cinderella to save her beloved one and others from the evil witch's dark magic to marry the Prince and become a Princess.

In the next sequel The Adventures of Princess. Royal Tournament the lovely Princess and her favorite horse will compete against her Prince in the annual royal horseracing. To do that the Princess will have to learn to take care of her horse: to groom, feed, water and wash her horse, choose harness for the horse and jockey outfit for herself.

The adventures of Alladin and the Magic Skull will introduce to young players the world of Oriental fairytale, a story about the Floating city, which inspired the main character, Alladin, to go on the exciting and dangerous adventure to find the famous city.

The youngest players will learn colors, simple geometry and animal world together with the Magic Fairy and the Little Pony in the new adventure & puzzle games Magic Fairies: Flower Kingdom and My Lovely Pony. And The Adventures of Mermaid and her friends will introduce to players the world of marine animals.

For Publishing queries please contact us at sales@gfi.su.

About Game Factory Interactive

GFI founded in 2003 by a group of experienced game industry professionals, is a PC game and edutainment software publisher and developer on the territories of Russia and CIS, who aims to develop and promote multimedia products on the local and international markets.

The company mission is to bring to the end user top-quality products while considering the specifics and requirements of different game markets.

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